Search found 37 matches

by Joe Staff
June 28th, 2009, 6:48 pm
Forum: Sandbox General Chat
Topic: send and receive textures feature, does it make sense?
Replies: 2
Views: 483

Re: send and receive textures feature, does it make sense?

I think a temporary .cfg should be made to meet the needs of the server, Like if the server doesn't allow editing gravity, speed, jumpvelocity etc. those commands should be disabled and the server has the .cfg to set it to what it needs to be. Also for the skyboxes and stuff.
by Joe Staff
June 27th, 2009, 7:19 pm
Forum: Sandbox General Chat
Topic: Co-op Editing Question
Replies: 15
Views: 1356

Re: Co-op Editing Question

I'm not sure if they plan on ever putting up a master server, and of course you can do co-op editing without a master server. A computer has to run the server batch (server.bat for windows users) and players have to type "/connect <IP Address>" to connect to it. Ports have to be opened for...
by Joe Staff
June 26th, 2009, 10:23 pm
Forum: Sandbox General Chat
Topic: Music Packs
Replies: 21
Views: 2270

Re: Music Packs

I'm working on preventing lag for my computer, I'm buying a $2400 machine =) Proc: AMD Phenom X4 955 (Black Edition) Quad-Core (3.2ghz, has been overclocked to 7.1ghz before) Vid: NVIDIA GeForce GTX 295 (1.7GB mem, 896-BIT) Mobo: ASUS M4A79T Deluxe AM3 DDR3 AMD 790FX CrossFire Chipset w/7.1 Sound (I...
by Joe Staff
June 26th, 2009, 4:45 pm
Forum: Sandbox General Chat
Topic: Music Packs
Replies: 21
Views: 2270

Re: Music Packs

Yeah, on your machine :lol:
by Joe Staff
June 26th, 2009, 1:06 am
Forum: Sandbox General Support
Topic: Stupid Question?
Replies: 11
Views: 1739

Re: Stupid Question?

If you're talking about co-op, then in game have both players type "/mode 0", then "/map <map name>".
by Joe Staff
June 25th, 2009, 9:59 pm
Forum: Sandbox General Chat
Topic: Changing player stats from cfg?
Replies: 5
Views: 651

Re: Changing player stats from cfg?

try putting "edittoggle;" on both sides, so it can't say that!
by Joe Staff
June 24th, 2009, 7:40 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: City (WIP) w/pics
Replies: 5
Views: 2455

City (WIP) w/pics

Here's a couple of pictures of the map me and Kevin are working on. Here's a shot of the Hotel known as Hoel for obvious reasons http://www.rpgstreetlife.com/files/images/sandbox/city1.JPG Here's a side view showing that one room is being used http://www.rpgstreetlife.com/files/images/sandbox/city2....
by Joe Staff
June 24th, 2009, 1:41 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: CO-OP builds (w/pics)
Replies: 20
Views: 5568

Re: CO-OP builds (w/pics)

Like I said, www.portforward.com has a lot of information on just about all router makes, it should tell you have to forward the ports that the wiki gave you
by Joe Staff
June 24th, 2009, 12:38 am
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: CO-OP builds (w/pics)
Replies: 20
Views: 5568

Re: CO-OP builds (w/pics)

Yeah, seemingly it does nothing. I suppose I could make a Tutorial with Pictures but I'm pretty sure the wiki explains it pretty well
by Joe Staff
June 23rd, 2009, 11:17 pm
Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
Topic: CO-OP builds (w/pics)
Replies: 20
Views: 5568

Re: CO-OP builds (w/pics)

There's currently no master server to tell your computer what servers are on. To get multiplayer to work, a server has to be running (just click the server.bat file in the sandbox directory) but a server won't do any good if something like a router is preventing it from having transfers with other p...

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