Oldest downloadable version of Sandbox is 2.2.4
Maybe they were taken out, because of license - issues?
And they shouldn't be very big. I have a complete skybox-set with a resultion of 1024x1024 pixel, which is uncompressed only 638,5 kb big.
Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 419 matches
- September 8th, 2011, 9:52 am
- Forum: Sandbox General Support
- Topic: How do you install new skyboxes
- Replies: 5
- Views: 1105
- September 8th, 2011, 1:14 am
- Forum: Sandbox General Support
- Topic: How do you install new skyboxes
- Replies: 5
- Views: 1105
Re: How do you install new skyboxes
The two commands useful in loading a skybox is /skybox, and /spinsky. /loadsky was removed and turned into an alias. the change allowed /skybox to echo the current skybox To even consider loading a skybox. there have to be _dn, _up, _ft, _rt, _lf and _bk versions of it. those are down, up, front, r...
- September 7th, 2011, 11:02 am
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Xeon Box (Goodbye Tears of Evermore)
- Replies: 246
- Views: 35833
Re: Possible Projects by Xeon Box Games
Way to much projects..
- September 7th, 2011, 10:56 am
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: Moonvalley - RPG
- Replies: 67
- Views: 15477
Re: RPG (don't have a name yet)
Great work!
Will there be custom music in the final version?
By the way, if there will be any Beta, I want to apply as Beta- tester
Will there be custom music in the final version?
By the way, if there will be any Beta, I want to apply as Beta- tester
- September 7th, 2011, 10:28 am
- Forum: Forum Introductions
- Topic: How do i get this post deleted
- Replies: 4
- Views: 1901
Re: Does Anyone Want To Join My Project?
Since I'm going to make may own game, I'm not interested.
You actually should give more information about the project (story,gameplay,setting...), and examples what they will do exactly (e.g. characters,quests...).
You actually should give more information about the project (story,gameplay,setting...), and examples what they will do exactly (e.g. characters,quests...).
- September 5th, 2011, 10:21 am
- Forum: Project Discussion - Promote/Show Off Your Games, Mods, Maps, Etc!
- Topic: RPG Project *TGC* (The Golden Coin)
- Replies: 370
- Views: 89508
Re: RPG Project *TGC* (The Golden Coin)
Thank you for submitting the source
I hope I will learn a lot from this.
I hope I will learn a lot from this.
- September 3rd, 2011, 11:44 am
- Forum: Tutorials and Resources
- Topic: Nifskope for Platinum Arts
- Replies: 2
- Views: 1433
Re: Nifskope for Platinum Arts
But it's possible to export models in nifskope to obj, which are supported by PAS.
- September 2nd, 2011, 10:36 am
- Forum: Forum Introductions
- Topic: Hello, I'm kddekadenz
- Replies: 4
- Views: 2035
Re: Hello, I'm kddekadenz
- I have quite some experience with map editing, because it's similar to Cube 2, but I'm a scripting noob. - I will open a thread in the suggested section, when about 50% of the work is done. - I've already included custom textures (40 momentarily, including custom grass). I may release some of them...
- September 1st, 2011, 11:25 am
- Forum: Forum Introductions
- Topic: Hello, I'm kddekadenz
- Replies: 4
- Views: 2035
Hello, I'm kddekadenz
I have already done some Modifications & Texturepacks for Minecraft,Minetest and Nehrim. A long time ago, I decided to develop games. At the beginning I started with Game Maker, but it isn't cross-platform and the performance is relatively bad. After trying various other programs I stumbled over...