Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
Search found 49 matches
- January 22nd, 2013, 10:00 am
- Forum: Sandbox General Chat
- Topic: new sandbox user - lots of questions, please help.
- Replies: 12
- Views: 4117
Re: new sandbox user - lots of questions, please help.
How can I change the default player avatar? Are there any resources for other player avatars I can check out? That's easy if you are using RPG go here in your platinum arts folder: data/rpg/games/default then open the player.CFG file it looks like this r_char_mdl "uh/chars/man" r_char_scr...
- January 18th, 2013, 7:14 pm
- Forum: RPG Maker Mode
- Topic: container not working in RPG
- Replies: 1
- Views: 1154
container not working in RPG
I wrote this code r_container_name "Exoacutioner" r_container_script 15 r_container_mdl "ogre/guard" //exacutioner r_script_signal spawn [ r_additem self 1 (rnd 4) ] r_script_signal interact [ r_chat self (? (r_get_amount self 1) 1 0) ] r_script_say "[The guard looks at you ...
- January 16th, 2013, 9:02 pm
- Forum: RPG Maker Mode
- Topic: adding AI civilians
- Replies: 4
- Views: 2294
Re: adding AI civilians
Sure thank you!
- January 16th, 2013, 8:59 pm
- Forum: Sandbox General Chat
- Topic: Removing edit mode?
- Replies: 1
- Views: 1140
Removing edit mode?
For my final version of my game i want to remove access to edit mode so if the player pushed F1 in RPG it wouldn't do anything. i also wish to remove the toggle edit mode button on the main menu. I am also interested in taking the multiplayer button on the main menu and changing it to store then i w...
- January 15th, 2013, 7:50 pm
- Forum: Sandbox General Chat
- Topic: Do you like my game idea?
- Replies: 3
- Views: 1912
Re: Do you like my game idea?
If i were you i wouldn't use the name New Vegas because that is the name of a Fallout game in the same setting. aside from that i like the idea.
- December 23rd, 2012, 7:11 pm
- Forum: RPG Maker Mode
- Topic: adding AI civilians
- Replies: 4
- Views: 2294
adding AI civilians
I want to add AI civilians to my RPG city I want them to just walk around the map. Unless the player does something out of the ordinary. If i kill or steal something i want the people to alert near by guards. I also want to add sound to my civilians how would i do this? EX: if i steal something i wa...
- December 17th, 2012, 5:00 pm
- Forum: RPG Maker Mode
- Topic: idk what i did wrong scripting??
- Replies: 2
- Views: 1245
Re: idk what i did wrong scripting??
ohh i see thank you! I'm new to coding sandbox so i make mistakes thanks for the help
- December 14th, 2012, 4:53 pm
- Forum: RPG Maker Mode
- Topic: idk what i did wrong scripting??
- Replies: 2
- Views: 1245
idk what i did wrong scripting??
I wrote this //associate r_char_name "Mr.davis" r_char_mdl "ogre" r_char_script 8 r_char_faction 1 And this // associate include scripts/1 r_script_say "I have a offer for you if you think your up for it?" [ // 0 ifdumb player [ r_response "I'm listening" 1 [ ...
- December 12th, 2012, 6:48 pm
- Forum: Sandbox General Chat
- Topic: Sandbox ready map model request
- Replies: 0
- Views: 1697
Sandbox ready map model request
In school i am making a video game of the odyssey by homer its for a school project and i need sandbox ready models of female characters that look like there from the time period any link or download file will help. I need the files soon
- December 10th, 2012, 1:50 pm
- Forum: Sandbox General Chat
- Topic: changing player models HELP!
- Replies: 5
- Views: 2137
Re: changing player models HELP!
In the game I'm designing there is a mission where you are sent in to steal a painting, but on your way out the cops get called. I was going to have it so you have to walk up to the get away car, but I could edit the map so when you leave the crime scene and the next map loads it automatically gives...