Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.

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If you have any questions please e-mail me through the Platinum Arts website.

Search found 114 matches

by Tony
November 19th, 2011, 10:55 pm
Forum: Sandbox General Support
Topic: Wiki Tutorials
Replies: 8
Views: 1911

Re: Wiki Tutorials

Good enough.

Works for me.

Much thanks.
by Tony
November 19th, 2011, 9:12 pm
Forum: Sandbox General Support
Topic: Wiki Tutorials
Replies: 8
Views: 1911

Wiki Tutorials

Well met coders and content creators, I would like to try my hand at providing some tutorials for the Wiki. I think a lack of documentation is not such a good thing, and it could put off potential happy users. My thought is to create some basic beginner tutorials as I go along here learning myself. ...
by Tony
November 19th, 2011, 11:02 am
Forum: Sandbox General Support
Topic: RPG Recipe -and- Quest Rewards
Replies: 2
Views: 660

Re: RPG Recipe -and- Quest Rewards

Fantastic man! As usual, you've been kind, and spot-on informative. Thank you much. This will give me some things to study and work with for a while, rock on. - Tony P.S. - Most of them should be self explanatory, even if you can't read C++ Reading C++ is not so hard a task. Like any language, Engli...
by Tony
November 19th, 2011, 10:57 am
Forum: Board News & Announcements
Topic: Platinum Arts Sandbox Free 3D Game Maker 2.7.1 Feedback
Replies: 11
Views: 8723

Re: Platinum Arts Sandbox Free 3D Game Maker 2.7.1 Feedback

I reloaded 2.7.1

Wow, nice. It's coming along nicely.

It's gettin' gooder all the time.

I certainly am enjoying this software and the fun that goes along with it, textures, models, etc.

Thanks guys and gals, keep up the good work, this is a winner, this project.

- Tony
by Tony
November 19th, 2011, 9:30 am
Forum: Board News & Announcements
Topic: Platinum Arts Sandbox Free 3D Game Maker 2.7.1 Feedback
Replies: 11
Views: 8723

Re: Platinum Arts Sandbox Free 3D Game Maker 2.7.1 Feedback

RPG Mode.

And I'll have another look at it sometime soon.
I'm staying plenty busy now just studying up on the scripting and getting comfortable in the software.
I'm really digging this Mike, this is good stuff, a great project you have going on here.

Thanks,
- Tony
by Tony
November 19th, 2011, 9:02 am
Forum: Sandbox General Support
Topic: 2.7 advanced rendering option?
Replies: 7
Views: 1157

Re: 2.7 advanced rendering option?

Not sure if this will help you or not, I am new to the community and still finding my way around, but give this a look just for good info: http://sauerbraten.org/docs/config.html Under "Command Line Options", I found this: -zN Sets the z-buffer precision to N bits. This should be at least ...
by Tony
November 19th, 2011, 8:47 am
Forum: Sandbox General Support
Topic: RPG Recipe -and- Quest Rewards
Replies: 2
Views: 660

RPG Recipe -and- Quest Rewards

In the RPG Tutorial on our Wiki, the player already knows the needed recipes. Thus: r_recipe_flags $RECIPE_KNOWN How do we make them learn new ones, in-game... as say a quest reward? There must be a way to make it into a variable as you do quests, yes? And also, this is where the player turns in the...
by Tony
November 18th, 2011, 5:13 pm
Forum: Sandbox General Support
Topic: Help to rotate object
Replies: 4
Views: 1935

Re: Help to rotate object

The model object is in a cube, and that cube has many faces. Depending on which face is highlighted, determines the rotation axis. This goes for objects, and also terrain that has been selected, or pasted (V) from Copy (C). From a side view, the selected model or terrain cube(s) will rotate on the m...
by Tony
November 18th, 2011, 5:52 am
Forum: Board News & Announcements
Topic: Platinum Arts Sandbox Free 3D Game Maker 2.7.1 Feedback
Replies: 11
Views: 8723

Re: Platinum Arts Sandbox Free 3D Game Maker 2.7.1 Feedback

Many of the newer maps provided have big block text saying, "NO TEXTURE". I went through several of the maps with names I did not recognize from 2.7, to see the new additions. Did alright, except for the missing textures, until I got to "Jungle"... Where I promptly fell off of th...