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Re: RPG Project: Reactor 17

Posted: March 30th, 2010, 11:36 am
by Leo_V117
No it wasnt arcones, if i was using sarcasm, i would put the sentence like this: *"<insert word here>"*

Re: RPG Project: Reactor 17

Posted: March 30th, 2010, 11:40 am
by arcones
oh, okay... but the periods made look like that ;)

I love sarcasm! :D (So be careful around me) :P

Re: RPG Project: Reactor 17

Posted: March 30th, 2010, 11:45 am
by Leo_V117
Okay, I will. Im *"always Careful"*.

Re: RPG Project: Reactor 17

Posted: March 30th, 2010, 12:55 pm
by arcones
NOT!!!!!! :lol:

Re: RPG Project: Reactor 17

Posted: March 30th, 2010, 1:46 pm
by Leo_V117
Anyway, Back On Topic.

Re: RPG Project: Reactor 17

Posted: April 3rd, 2010, 11:01 am
by Leo_V117
Update 2.... or is it 3? I dunno, i lost count.

Anyway, As the labs and the mansion are all one map, as to make it easier to place them together and use the correct trigger to teleport you to another map, and the only thing that splits the locations apart is a wall of clip material, they are coming along great as usual, heres a few screenshots of the mansion whilst its still being built:
Mansion Front.png
Main Corridor.png
Stairway to Basement.png
Theres more coming soon, as you can see, the mansions still being built and theres no lighting. But, as of this week, im gonna try and get the map finished so you guys can play around on the Demo.

Re: RPG Project: Reactor 17

Posted: April 3rd, 2010, 1:29 pm
by arcones
wow.... not bad Leo...

The yellow and brown is.... rad! :) ;)

Re: RPG Project: Reactor 17

Posted: April 3rd, 2010, 6:00 pm
by Leo_V117
Its the part underneath the mansion that took most time. Stupid computer.

Re: RPG Project: Reactor 17

Posted: April 3rd, 2010, 6:03 pm
by arcones
Heh! I sympathize... :)

Re: RPG Project: Reactor 17

Posted: April 3rd, 2010, 6:06 pm
by Leo_V117
Windows 7. Microsoft need a kick.