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Tritium - An MMORPG.

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RonnieNeeley
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Re: Tritium - An MMORPG.

Post by RonnieNeeley »

While your screenshots really are great, I'm afraid this is kind of a closed-project.

Seeing as the game is intended for commercial release, I'm really not aloud to give it out to anyone.

However, if we need help in the future, you're first on my list!
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kid matthew
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Re: Tritium - An MMORPG.

Post by kid matthew »

Sweet Thanks for the fast reply.
Cheers
Matthew
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chocolatepie33
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Re: Tritium - An MMORPG.

Post by chocolatepie33 »

what did you do to get the map to look like that, Ronnie? I like it :)
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Re: Tritium - An MMORPG.

Post by arcones »

I thought it looked like rotoscope... But I dunno, it's a pretty unique look!
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chocolatepie33
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Re: Tritium - An MMORPG.

Post by chocolatepie33 »

I thought the rotoscope was more of a cartoony appearance, not like that... It's what Stefos uses for his comics, I think.
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Re: Tritium - An MMORPG.

Post by arcones »

True, but there are 3 (?) different rotoscope effects so Ronnie might have used a different one.
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chocolatepie33
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Re: Tritium - An MMORPG.

Post by chocolatepie33 »

Or maybe it's one of the options under the editing appearance tab or whatever it is... when you hit F7, it pulls up.
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RonnieNeeley
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Re: Tritium - An MMORPG.

Post by RonnieNeeley »

You mean those lines? Just press 7. It's just a grid, helps in editing, and definitely makes things a lot more definable when you haven't done lighting yet.
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Re: Tritium - An MMORPG.

Post by chocolatepie33 »

Thanks, I like the way everything looks now :)
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Re: Tritium - An MMORPG.

Post by java.x.beast »

hey ronnie, I just found out about Tritium. I'm sort of new to PAS and i was wondering if we could chat and you could give me some lessons. Then I aslo had an idea for making another MMORPG. Ill message you about it when I'm done editing the storyline. I was hoping we could work on a new MMORPG based on my idea some time in the future, after i get used to using PAS and its amazing functions. Thanks.
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