Inside look on planned Puzzle Mode levels.

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Leo_V117
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Inside look on planned Puzzle Mode levels.

Postby Leo_V117 » September 22nd, 2010, 7:49 am

As of 2.6/2.7 there will be a new mode in Sandbox. PZL mode, PZL stands for Puzzle. I've been developing textures and levels for the campaign within the mode and I came up with the first level and the textures.

Preview:
http://i53.tinypic.com/lhau0.png

The textures were created by myself, all but the water, although I have got a different water texture. The mode combines First Person with Logic and Memory to create an environment that challenges the player in a friendly way. You may be thinking: "This looks like portal!", "That reminds me of Portal!" or "Is there gonna be a Portal Gun?", It is in fact like Portal, although it performs in a different way, The player has to use pass-codes to open doors, Slide objects into holes, and Use objects to climb walls. The mode may/may not have its own Portal Gun, with an ability to manipulate "Teleports" and "Teleport Destinations" with the Right and Left mouse buttons.

If you have any questions, feel free to reply to the post. More screenshots will be uploaded in due time.

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Re: Inside look on planned Puzzle Mode levels.

Postby InHumanUnit » September 22nd, 2010, 8:07 am

If you want, I'll get a Portal gun for PAS
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Re: Inside look on planned Puzzle Mode levels.

Postby Leo_V117 » September 22nd, 2010, 9:41 am

Nah... thats okay. I can make my own version. I do need some Glass textures though. ensure the textures are 256 x 256, and if they have Normals/bumps, send me them too.

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Re: Inside look on planned Puzzle Mode levels.

Postby Venima » September 22nd, 2010, 5:21 pm

I have a question. How the *heck* are you gonna accomplish a portal gun?

And hi!
Tombstone's Tournament round 2 has begun! Tombstone's Posting Tournament

Try out my: CFG Easy Text Editor (Note: still in beta)

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Re: Inside look on planned Puzzle Mode levels.

Postby chocolatepie33 » September 22nd, 2010, 5:35 pm

Is this is like a new version of mini-games, in a sense?

I'll bet the preview pic you have is an invisible bridge.
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Re: Inside look on planned Puzzle Mode levels.

Postby InHumanUnit » September 22nd, 2010, 6:08 pm

Venima is alive? I thought he was dead. I saw him on Steam once.
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Re: Inside look on planned Puzzle Mode levels.

Postby chocolatepie33 » September 22nd, 2010, 6:10 pm

InHumanUnit wrote:Venima is alive? I thought he was dead. I saw him on Steam once.


I know. I thought he was dead too.
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Re: Inside look on planned Puzzle Mode levels.

Postby InHumanUnit » September 22nd, 2010, 6:34 pm

ZOMBIE!!!!!!!
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Re: Inside look on planned Puzzle Mode levels.

Postby Runescapedj » September 23rd, 2010, 7:55 am

:o WHERE? :o

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Re: Inside look on planned Puzzle Mode levels.

Postby Leo_V117 » September 23rd, 2010, 3:37 pm

There! *points*... Back on topic Guys!

@Venima: New Physics engine, Modelling, Stuff like that...
@chocolatepie33: No invisible bridge... Its not a puzzle... yet...


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