My Cave Map

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Runescapedj
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My Cave Map

Postby Runescapedj » August 23rd, 2011, 2:49 pm

I've worked pretty hard on a huge cave map, I want to show it to some people and I hope you like it :D
My cave map futures some parts you can just explore, and find some secrets.
It also futures a jumping part, including walljumping (no coding) and falling, in a detailed cave.
The map is far from finished, as you can see at some parts, especially the part with the huge underground city.
Here are some screens:

screenshot_31855793.png

screenshot_31900447.png

screenshot_31827394.png


Here you can see a video of me playing this map (mostly the jumping part):

And if it doesn't work, here is the link: http://www.youtube.com/watch?v=TAeMDXCg85E
And, most important, the download link for the map: http://www.sendspace.com/file/bvn1ky
Last edited by Runescapedj on August 25th, 2011, 11:56 am, edited 4 times in total.

chocolatepie33
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Re: My Cave Map

Postby chocolatepie33 » August 23rd, 2011, 5:37 pm

wow, that's some great work, I like the lighting and everything.

one question: how did you get the cave ceiling (third pic) the way you did? That looks so natural, yet nothing like heightmap mode... (which I'm terrible at using).

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Runescapedj
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Re: My Cave Map

Postby Runescapedj » August 23rd, 2011, 5:54 pm

It is heightmap mode, first the middle, then the edges with q+scrolling (to avoid the round walls from getting messed up), and I used the aqua color light, I think it makes it look good, and there is water, I use it whenever there is water, and orange for torches and lava.
You should try the jumping part of my map btw, I've put much effort in it ;)

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Re: My Cave Map

Postby chocolatepie33 » August 23rd, 2011, 6:53 pm

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screenshot_29922.png

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Runescapedj
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Re: My Cave Map

Postby Runescapedj » August 24th, 2011, 2:58 am

First of all, thanks for downloading and playing my map =)
Then your screenshot: It wasn't patchy, look at the sky ;), you think that'd be normal if you know that the sun light must come from above, as you can see at the other shadows.
And it's a huge map, that's maybe why it laggs for you, I normally have like 150 fps, when I run this map it can go down to 80 fps, but I didn't see that as a problem, because I consider my computer slow if you use it for gaming, which most of us do. I normally have to use lowest settings and a lower resolution, and then I get like 30 fps, so if I get 80 fps in my map, I'm happy.
And I used a lot of lights, and maybe too much textures, but I don't see a difference in fps when turning lights on or off, only the 'quick light' time may take a few minutes, same as saving my map, but I consider that not a problem, I think it's normal with this kind of detailing in such a big map.
And what teleporter are you talking about, to a dead end (maybe with screenshot)

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Re: My Cave Map

Postby cork279 » August 24th, 2011, 3:57 pm

Ooh, it's this map :D

It's a very good map. Especially that room with the chest in (In that screenshot), I really like the lighting in that room too :)
Although I do fail at jumping, from platform to platform (on ANY map I play :P )

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Runescapedj
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Re: My Cave Map

Postby Runescapedj » August 24th, 2011, 4:08 pm

Maybe that's because everybody just sends in hard jumping maps? Like Arc's map for that jumping game of his, was a really hard one, it'll have easier ones too, he said, you can try those.
And to me the jumping part gets easy, but that's just because I've put so much time in it, and of course because I've created it myself, and I know how to do it.
I've added respawnpoints (as you maybe have experienced), so it will be slightly easier.
Good luck with the jumping part ;) , and any advice/suggestions are appreciated ;)

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Re: My Cave Map

Postby RonnieNeeley » August 25th, 2011, 9:38 pm

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Runescapedj
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Re: My Cave Map

Postby Runescapedj » August 26th, 2011, 3:20 am

I think it depends on how good your pc is too, if your pc is from 2000, it might take more than an hour to light, but please back to topic: My map =)

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Re: My Cave Map

Postby arcones » August 26th, 2011, 8:26 am

I'll try and get to it tomorrow Rune, I just haven't had all that much time recently ;D

Just real quick, Cork has you all beat. It took him hours to calc his lightmaps for OrkMoth, and it ended up crashing Sandbox :P
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