Moonvalley - RPG

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chocolatepie33
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Re: Moonvalley - RPG

Postby chocolatepie33 » October 23rd, 2011, 3:30 pm

Now THAT would be funny!

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Leo_V117
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Re: Moonvalley - RPG

Postby Leo_V117 » October 24th, 2011, 6:20 am





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wildflower
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Re: Moonvalley - RPG

Postby wildflower » October 24th, 2011, 7:00 am

A work in progress :

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wildflower
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Re: Moonvalley - RPG

Postby wildflower » January 30th, 2012, 8:28 pm

I have uploaded alpha3 to moddb :

Updated:
main quest
new side-quests
Random loot

Todo:
Health/mana-potions
Character animations/diversity
Cutscenes
More sidequests?
?

I hit a roadblock creating consumable potions for the game, so I will put this project on hold for a while.
For now, the game is playable, but still need a lot of work.
When I have potions and weapons ready I'll release a final Alpha.

I you have any ideas on how to implement healthpotions or how to include the original cube2 weapons in PlatinumArts Sandbox, I would love to hear from you.
A work in progress :

Hirato
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Re: Moonvalley - RPG

Postby Hirato » January 31st, 2012, 12:56 am

I thought I was pretty clear how you could do the health potions - at least until I do consumables properly
viewtopic.php?t=3495&p=30989#p30894

I'll post some feedback later, still need to download it first
This is not a url, clicking it is pointless

ICD-DIMENSION-1
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Re: Moonvalley - RPG

Postby ICD-DIMENSION-1 » April 8th, 2012, 7:20 pm

IT WON'T WORK!!! DON'T TRUST GAME FRONT ANYMORE!!!

chocolatepie33
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Re: Moonvalley - RPG

Postby chocolatepie33 » April 8th, 2012, 8:14 pm

what are you talking about? I know what Game Front is, but seriously, what was your purpose in posting?

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kddekadenz
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Re: Moonvalley - RPG

Postby kddekadenz » April 9th, 2012, 9:38 am

is an advanced RPG beeing developed in Sandbox


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