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Moonvalley - RPG

Posted: August 28th, 2011, 12:16 pm
by wildflower
Download alpha3 here http://www.moddb.com/downloads/moonvalley-alpha3

As a student at Moonvalley Academy, you are sent to Riverside to help document the coming total solar eclipse. On your way you'll meet zombies, talking animals and of course... no rpg would be complete without rats.

What really happened during the last total solar eclipse, and is history doomed to repeat itself? To answer to these questions, you must venture deep inside the caves beneath Riverside, and face the horrors of the past.

The main story are divided into four chapters, chapter one is almost complete and chapter two is on the way.

Moonvalley is build using PlatinumArts Sandbox (PAS), but it's a separate game that does not require PAS to be installed.
So far the game is a one-person project, but I would not have been able to do it without the help of Hirato and everyone else at the PAS forum.

If you want a fully functioning game, I suggest you at least wait until a beta arrives, the alpha-releases are playable but most likely unstable.
The game have currently only been tested in Linux, but it should run on both Win and Mac. If you have problems installing and/or running the game, please contact me here or in the comment section at ModDB.

Re: RPG (don't have a name yet)

Posted: August 28th, 2011, 3:57 pm
by Runescapedj
I like it, will there be a beta?

Re: RPG (don't have a name yet)

Posted: August 28th, 2011, 5:25 pm
by chocolatepie33
I gotta agree with Rune, that's some great work there.

Re: RPG (don't have a name yet)

Posted: August 28th, 2011, 5:47 pm
by BlackGulf
yeah good job its better than anything i can do

Re: RPG (don't have a name yet)

Posted: August 28th, 2011, 6:06 pm
by wildflower
Thanks :D

I have some problems with switches and ai, but I'll make it available as soon as it's playable.

Re: RPG (don't have a name yet)

Posted: August 29th, 2011, 1:45 pm
by Runescapedj
I wish you good luck on it, I have switches in my cave map btw, you might want to see those ;)

Re: RPG (don't have a name yet)

Posted: August 29th, 2011, 1:59 pm
by Vindecaid
Looks wonderful, I eagerly anticipate more in the upcoming months.

Re: RPG (don't have a name yet)

Posted: August 29th, 2011, 2:12 pm
by Runescapedj
Although the skybox looks good, you might want to make the mountains with geometry instead (so you can't fall of the end of the map, but you will have a natural barrier instead

Re: RPG (don't have a name yet)

Posted: August 29th, 2011, 4:21 pm
by chocolatepie33
wait... is that a custom skybox?

Re: RPG (don't have a name yet)

Posted: August 29th, 2011, 4:35 pm
by kid matthew
No its not a custom Skybox. It's in the default list. Looks Really good so man, Keep up the good progress, and work.

Cheers,
Matthew