This is my first RPG project still needs alot of work but I am getting there. All you gotta do is find out why these Pits are glowing?
Shows the Green and Pink Pits.
The Green Pit that is getting most of my attention at the moment.
The Green Pit again along with the Blue in the back.
Thats all for now I have only had sandbox for like 4 days so be easy on me. All lighting is just placeholder at the moment till I understand lighting a bit more. Map design is currently the only thing I am working on. Once the map is complete and up to my standards I will work on every other aspect, unless someone wants to help
Hi! Welcome to the forum for Platinum Arts Sandbox Free 3D Game Maker. I currently have the forums locked as I am attempting to properly update them.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
The Pits
- Leo_V117
- Support Team
- Posts: 1640
- Joined: February 16th, 2010, 8:00 pm
- Name: Leo
- IRC Username: Leo_V117
- Location: That one place...
- Contact:
Re: The Pits
Looking good. Soory, Have to smile when I see MY HUD on everyones pics.
Game Projects
Sandbox Tools
-
- Member
- Posts: 194
- Joined: August 10th, 2011, 2:35 pm
- Name: Addis
- IRC Username: javaxbeast
- Location: Chicago, IL
- Contact:
Re: The Pits
Nice job static. I'm willing to lend a hand with the scripting if you wish. Just say the word and give me the details, such as what NPC's you want and stuff like that. I'll work on them as soon as I get a reply.
@Leo: I don't understand the HUD code. I checked it out and it's all jumped together onto three VERY VERY long lines. I can only understand code if it's on separate lines. If you could PM me the code, with a new command on a new line, I would be very grateful. Thanks bro.
@Leo: I don't understand the HUD code. I checked it out and it's all jumped together onto three VERY VERY long lines. I can only understand code if it's on separate lines. If you could PM me the code, with a new command on a new line, I would be very grateful. Thanks bro.
Age of Darkness
Maps: Music:
Models:
Scripts:
Other:
Visit the company website: (In progress (Expected to be released in two weeks :uber:) )
Visit the company page on ModDB: Vulcanis Entertainment
java.x.beast wrote: I got them moves like JAGger!!!
- Leo_V117
- Support Team
- Posts: 1640
- Joined: February 16th, 2010, 8:00 pm
- Name: Leo
- IRC Username: Leo_V117
- Location: That one place...
- Contact:
Re: The Pits
I meant the images. But still, the code is still on three long lines with me.java.x.beast wrote:@Leo: I don't understand the HUD code. I checked it out and it's all jumped together onto three VERY VERY long lines. I can only understand code if it's on separate lines. If you could PM me the code, with a new command on a new line, I would be very grateful. Thanks bro.
Game Projects
Sandbox Tools
-
- Member
- Posts: 194
- Joined: August 10th, 2011, 2:35 pm
- Name: Addis
- IRC Username: javaxbeast
- Location: Chicago, IL
- Contact:
Re: The Pits
Dang, thanks anyways. Btw, Mibbit?
Age of Darkness
Maps: Music:
Models:
Scripts:
Other:
Visit the company website: (In progress (Expected to be released in two weeks :uber:) )
Visit the company page on ModDB: Vulcanis Entertainment
java.x.beast wrote: I got them moves like JAGger!!!