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SINK - Underwater Adventure
- cork279
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- Name: Corey
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SINK - Underwater Adventure
I didn't leave Sandbox very long... I have a new project!
I've only just started making this, so expect the maps to look dull or empty
Travel across vast undersea deserts. Find undersea cities. Complete difficult challenges. SINK is my newest project, which I recently begun. The whole game, apart from the very opening, is based underwater. We are planning non-linear gameplay, to make an expansive role-playing adventure game.
Screenshots:
http://media.moddb.com/images/games/1/1 ... 326559.png
http://media.moddb.com/images/games/1/1 ... 4702.1.png
http://media.moddb.com/images/games/1/1 ... 493952.png
HUD:
I've only just started making this, so expect the maps to look dull or empty
Travel across vast undersea deserts. Find undersea cities. Complete difficult challenges. SINK is my newest project, which I recently begun. The whole game, apart from the very opening, is based underwater. We are planning non-linear gameplay, to make an expansive role-playing adventure game.
Screenshots:
http://media.moddb.com/images/games/1/1 ... 326559.png
http://media.moddb.com/images/games/1/1 ... 4702.1.png
http://media.moddb.com/images/games/1/1 ... 493952.png
HUD:
- cork279
- Member
- Posts: 492
- Joined: October 22nd, 2010, 5:54 am
- Name: Corey
- IRC Username: cork279
- Location: The corner of a sphere.
- Contact:
Re: SINK - Underwater Adventure
Update - Finished Track 01:
http://www.moddb.com/games/sink/videos/sink-track-01
^ It may not show up yet, if the game is still being authorised.
http://www.moddb.com/games/sink/videos/sink-track-01
^ It may not show up yet, if the game is still being authorised.
-
- Support Team
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Re: SINK - Underwater Adventure
Looks awesome! I had an idea similar to this a while back....
Just a tip: The second pic is a bit redundant. The loading bar says "Loading..." even though right above it is the loading notification. You might want to change that.
Just a tip: The second pic is a bit redundant. The loading bar says "Loading..." even though right above it is the loading notification. You might want to change that.
Want a user bar like this one? PM Leo!
- cork279
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- Posts: 492
- Joined: October 22nd, 2010, 5:54 am
- Name: Corey
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Re: SINK - Underwater Adventure
Thanks for the tip
Do you know how to remove the text above the loading bar (cause I prefer the word on my loading bar )?
Do you know how to remove the text above the loading bar (cause I prefer the word on my loading bar )?
-
- Support Team
- Posts: 2734
- Joined: January 13th, 2010, 12:42 pm
- Name: Timothy
- IRC Username: I use Steam
- Location: Looking over your shoulder...
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Re: SINK - Underwater Adventure
Nope, but I'd assume it'd be in the menus.cfg
I'm not 100 percent sure though, it's a guess.
I'm not 100 percent sure though, it's a guess.
Want a user bar like this one? PM Leo!
- cork279
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- Posts: 492
- Joined: October 22nd, 2010, 5:54 am
- Name: Corey
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Re: SINK - Underwater Adventure
I cancelled this game, cause there were a number of difficulties. I thought I should make another Sandbox game called sketch, then I thought "I start way too many Sandbox projects", then I cancelled that one too, after 1 hour of production, then I thought, "stuff that, I'll spend the rest of 2012 learning to program". I think that's the best way to spend my time, rather than starting and stopping Sandbox projects...
Thus I bought a book on Microsoft XNA, as well as another on Java for beginners...
...obviously I'll still be making music, and helping with other peoples projects as I already was
Thus I bought a book on Microsoft XNA, as well as another on Java for beginners...
...obviously I'll still be making music, and helping with other peoples projects as I already was
- kddekadenz
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- Name: kdd
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Re: SINK - Underwater Adventure
Do you plan on learning C++, too?
I always wanted to do something with Java, but I did not more then a simple program
It's very good that you still continue helping me with Kelgar
Maybe you can do some code for it as practice/to learn to solve problems?
I always wanted to do something with Java, but I did not more then a simple program
It's very good that you still continue helping me with Kelgar
Maybe you can do some code for it as practice/to learn to solve problems?
Kelgar is an advanced RPG beeing developed in Sandbox
- cork279
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- Joined: October 22nd, 2010, 5:54 am
- Name: Corey
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Re: SINK - Underwater Adventure
I might learn C++, but I don't want to learn too many programming languages at once, might get confusing
I'll decide... at some point. There are too many programming languages, it's difficult to choose which to learn. I'd probably go for either Java, python, C++, C# (I've already practiced quite a bit of this) - (not all of them, obviously)
Microsoft XNA uses C# as far as I'm aware. So right now I'll be practicing C# some more and Java.
I'll decide... at some point. There are too many programming languages, it's difficult to choose which to learn. I'd probably go for either Java, python, C++, C# (I've already practiced quite a bit of this) - (not all of them, obviously)
Microsoft XNA uses C# as far as I'm aware. So right now I'll be practicing C# some more and Java.
- jSoftApps
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Re: SINK - Underwater Adventure
may warn you that XNA game studio is one of the hardest programs you will find. C# (in my opinion) is a rather tricky language, but you can do really amazing things with it. I would try to learn C# if I were you because it is a very powerful language (nowhere near as powerful as C++ but much easier)
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- cork279
- Member
- Posts: 492
- Joined: October 22nd, 2010, 5:54 am
- Name: Corey
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Re: SINK - Underwater Adventure
Mhm. I've done various small things in C# already. One example, is a web browser I made in C#; http://sourceforge.net/projects/elementbrowser/
I need a lot more practice though...
I need a lot more practice though...