
all for now
Julius wrote:Contribute to http://www.opengameart.org NOW!
Ya, I may do that sometime soon, however, I want to keep a loose chunky feel for the game. Part of this area will be scaling a massive tree thru use of its branches and hollow interior. I want to have some roots of the tree looping through the landscape, so as to be used as platforms.arcones wrote:Looks good so far. As for advice, I might add some heightmap into the sides of the cliffs to make it more authentic.
Huh, funny. I had a similar (okay, exactly same) idea a while back (think PAS 2.5) but it got lost somewhere in the "Sandbox Map Graveyard". Haven't gone looking for it yet....stealthpanda wrote: Part of this area will be scaling a massive tree thru use of its branches and hollow interior. I want to have some roots of the tree looping through the landscape, so as to be used as platforms.