RPG Project *TGC* (The Golden Coin)

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madfox95
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Re: RPG Project *TGC* (The Golden Coin)

Postby madfox95 » November 17th, 2009, 5:12 pm

Nice job, again :!:
Btw I watched today your world out from dungenon, that all seem very wrong textures and more errors :| or did u just maked your ideas fast?
I am going to put u sleep, slowly!
In progress - I don't use PAS anymore. UDK is better.

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damiandj
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Re: RPG Project *TGC* (The Golden Coin)

Postby damiandj » November 18th, 2009, 5:55 am

No, I just was at work to optimize the loading times of the textures,
and because of this, I accidentaly deleted some textures and made some errors.
Sorry for this :cry:

However, I'm hard at work to finish the first chapter :D
I hope that it will be finished soon... :shock:
I'm almost at 60% of the first chapter ;)
Last edited by damiandj on January 19th, 2010, 5:32 am, edited 2 times in total.
RPG PROJECT - "The Golden Coin" (TGC) - http://www.thegoldencoin.do.am - DAMIAN

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damiandj
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Re: RPG Project *TGC* (The Golden Coin)

Postby damiandj » November 26th, 2009, 2:46 pm

Here I am!

On the 06.December.2009 comes the next version v0.100 !!! :D

The main changes\features are:

*1 hour of gameplay

- WIP open world playable
- WIP save/load function

- NEW funny game tutorial
- NEW bonus game "CoinRace" (3 levels)
- NEW gameplay features (example: light with torch)
- NEW icons for everything
- NEW special SHOP system
- NEW NPC's and quests
- NEW objects and interactions (example: experience books)
- FIX a lot of things


& much things more...

The file size will be around 94mb. (16mb more then v0.081)

PS: the first chapter is with v0.100 not finished yet.
Stay tuned guys!!! I hope you will enjoy!!! 8-)
RPG PROJECT - "The Golden Coin" (TGC) - http://www.thegoldencoin.do.am - DAMIAN

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damiandj
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Re: RPG Project *TGC* (The Golden Coin)

Postby damiandj » December 6th, 2009, 8:40 am

Image

Finally!!! The new WIP version v0.100 is out! Here is the big changelog!!!! 8-)



FEATURES:

*Over 1 hour of gameplay The Golden Coin*
*15 minutes of gameplay with minigames*


- BASE SANDBOX PLATINUM ARTS
- BASE RPG MODE SVN 1269

- IMPORTANT *WIP SAVE/LOAD GAME MODE
- IMPORTANT TGC Basic Tutorial
- IMPORTANT Bonus game "CoinRace" (3 hard levels)

- NEW QUEST "Bring Kevin the map of the dungeon"

- NEW level system (MAX LEVEL: 4)
- NEW attribute system (strenght, agility, knowledge)
- NEW object build system (torch build)
- NEW last first dungeon part playable
- NEW open world playable(but restricted)
- NEW "Arnaria" forest part playable
- NEW *WIP NPC's "Guards of Arnaria"
- NEW strenght and agility system
- NEW TGC books learn system
(You earn EXP when you read books)
- NEW icons for the game menu
- NEW icons for the quest menu
- NEW icons for the character menu
- NEW icons for the inventory menu
- NEW icons for the map menu
- NEW icons for dialogues
- NEW dialogues layout & intelligence
(You see the name of the subject
only when you know his name)
- NEW textures for walls, stones and metal
- NEW multiple textures for grass
- NEW NPC "Kevin's father"
- NEW NPC "Shopkeeper"
- NEW NPC "???" (You must find out)
- NEW the player thinks
- NEW *WIP written paintings

- ADD checkpoints
- ADD shop system and revised weight system
- ADD action menu (there you can use the torch)
- ADD a lot of new mapmodels
- ADD shortkeys to game menus
("C","U" for the CHARACTER MENU)
("I" for the INVENTORY MENU)
("O" for the QUESTS MENU)
("M","P" for the MAP MENU)
("TAB" for the ACTION MENU)
- ADD shortkey TAB to Action Menu
- ADD hammers
- ADD wood pieces
- ADD books
- ADD torch(as action)
- ADD oil

- FIX a few sound places
- FIX optimized scripts
- FIX gui interface
- FIX weight system
- FIX "Me" dialogue
- FIX "Kevin" dialogue
- FIX heavy scripts
- FIX no textures buttons
- FIX game loading time to stable load
- FIX a crash to desktop
- FIX a few no textures in world
- FIX installer


KNOWN BUGS:


- the save and load mode is not working propely
- there isn't music and a jukebox player
- there is a long loading time for ingame sounds
- there is a long loading time for game start pictures
- there isn't a third person character/view
- the water specularity is heavy blinding
- the settings menu is not optimized
- there isn't an option for mouse speed
- there isn't a died sound/great message
- the died message is written too little
- the game menu needs sometimes a while to load
- the game runs slower in the town of "Arnaria"
- over 25 sec. Chapter_I loading time
- you can't press one more time in the menu the
shortkey to exit (press right click instead)
- in the general menu there are a few issues
- the credits page saws nothing
- there are some english language errors
- a unknow but very rare crash to desktop
- strenght and agility attribute points doesn't work propely
- knowledge attribute points doesn't work
- there is no way to let objects fall from the inventory




:arrow: MAIN: v.0100 http://www.mediafire.com/?c4dotjdzhny (94.77Mb)



I'm already at work for an update that fixes some bugs and adds two complete quests!!!
As you can see I worked hard and I would really appreciate any feedback or feature requests!!! NICE PLAY!!! :!: :!: :!:
RPG PROJECT - "The Golden Coin" (TGC) - http://www.thegoldencoin.do.am - DAMIAN

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danielwright2311
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Re: RPG Project *TGC* (The Golden Coin)

Postby danielwright2311 » December 6th, 2009, 2:56 pm

I just played this and wow, really good stuff, The only thing that i noticed was the character had no movment as i was talking to him, he just stood there like i was talking to a brick wall. I will take care of this soon with some talking people. the game ran fast with all shaders running. i had no problems with game, i had fun with it.

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damiandj
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Re: RPG Project *TGC* (The Golden Coin)

Postby damiandj » December 7th, 2009, 2:58 am

Thanks danielwright2311!!!
Yes, the characters are all dead :D I will change this soon ...
I'm happy that there isn't any game running problems!!!
What do you think about CoinRace ??? Is that a bad idea?
And to add other minigames??
RPG PROJECT - "The Golden Coin" (TGC) - http://www.thegoldencoin.do.am - DAMIAN

Jekcheck
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Re: RPG Project *TGC* (The Golden Coin)

Postby Jekcheck » December 7th, 2009, 3:18 am

ooooh nice, might peek around in the codes if you don't mind :P
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Ryuzaki
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Re: RPG Project *TGC* (The Golden Coin)

Postby Ryuzaki » December 7th, 2009, 5:21 pm

Yeah, I would definitely like to take a look at the code for this project, as it'll help a LOT of people make their RPG projects, too.
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damiandj
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Re: RPG Project *TGC* (The Golden Coin)

Postby damiandj » December 8th, 2009, 8:41 am

Hi guys!! I released the first TGC TEASER!!!

:arrow: You can find it on youtube here: http://www.youtube.com/watch?v=a3Lg_2f_iOM

If anyone is intrested I opened one TGC page on moddb.com here: http://www.moddb.com/games/the-golden-coin-tgc
I'm at work for the next update v0.102 that will be released next weekend :!:
It fixes a lot of bugs, adds two new quests and some new world parts to explore!!!
Tell me what do you think :!:
Last edited by damiandj on January 19th, 2010, 5:36 am, edited 2 times in total.
RPG PROJECT - "The Golden Coin" (TGC) - http://www.thegoldencoin.do.am - DAMIAN

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Mike
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Re: RPG Project *TGC* (The Golden Coin)

Postby Mike » December 8th, 2009, 2:37 pm

Would you like me to post information about this release on the front page? Take care and awesome work!
-mike
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