Page 16 of 38

Re: RPG Project *TGC* (The Golden Coin)

Posted: February 26th, 2010, 10:22 am
by damiandj
PROGRESS UPDATE #5


It's official: On the 7th of march 2010 will come the next version v0.200.
Stay tuned!!! The big changelog is coming soon!!! ;)

Over 1100 downloads!!! AMAZING!!! THANKS!!!

Re: RPG Project *TGC* (The Golden Coin)

Posted: February 26th, 2010, 12:46 pm
by GR1M
Grats for reaching such an awesome milestone!, I've alwase enjoyed your work and I'm looking forward to future releases.

Gr1m :twisted:

Re: RPG Project *TGC* (The Golden Coin)

Posted: February 26th, 2010, 1:12 pm
by arcones
Nice job Damian!

Glad you've put so much work into this game!

Arc :mrgreen:

Re: RPG Project *TGC* (The Golden Coin)

Posted: February 27th, 2010, 5:32 am
by damiandj
Thanks guys!!! I'm happy that someone appreciate my work :D

Here are some more high resolution pics with ingame effects:

Image

Image

Image

Re: RPG Project *TGC* (The Golden Coin)

Posted: March 6th, 2010, 6:06 am
by damiandj
As I suspected. The release is delayed to the next weekend :(
I'm really sorry for this!!! :roll:
I will use the time to fix some quests and some story errors ...
There are too much bugs yet for a public version.
Sorry, but I'm working a lot!!! :shock:

Re: RPG Project *TGC* (The Golden Coin)

Posted: March 6th, 2010, 9:51 am
by arcones
That's okay.... (well not that okay ;) I REALLY want to get the next version :) )

But it gives me something to look forward to!
Keep up the good work Damian!

Arc

Re: RPG Project *TGC* (The Golden Coin)

Posted: March 12th, 2010, 7:02 am
by damiandj
WORK IN PROGESS |CHANGELOG| //OFFICIAL RELEASE 14.March.2010

v0.200_STANDALONE

FEATURES:
- NEW QUEST: Help Kevin's Father with food supplies
- NEW GOOD QUEST: Tell Kevin how to escape
- NEW MAIN QUEST: Enter the town
- NEW 2 MISTERY QUESTS
- NEW update engine to Revision 1523
- NEW update to TGC libraries to 0.200-600
- NEW item spawn animation
- NEW way to pick up objects(by pressing E or first mouse key)
- NEW way to talk to the people(by pressing E or first mouse key)
- NEW quicksave option(by pressing F5)
- NEW easter egg (which gives you a secret ability!!!)
- NEW secret places with sound
- NEW died sound/message
- NEW Arnaria world parts outside of the town to explore
- NEW world details(example: modded the first dungeon)
- NEW various message colors (ex: green for pick up something)
- NEW thinking messages
- NEW advanced inventory system
- NEW sound for eating apples/pears
- NEW dialogue interface
- NEW sound for throw items away
- NEW sound for bottles(example: bottles crash sound, drinking sound)
- NEW attack and shield stats
- NEW hitpoints and mana stats
- NEW % of chapter completed
- NEW menu cursor and text overlay color
- NEW first person pointer
- NEW skills menu
- NEW eliminated minigames
- NEW sound for ingame messages
- NEW loading bar and menu interface
- NEW auto-update function
- NEW a lot of icons
- NEW a lot of minor things

- ADD permanently motion blur and bloom effect
- ADD doors to open
- ADD some minor monsters(example: rats)
- ADD more dialogue options
- ADD pears, wine bottels, water bottles and cheese
- ADD more world object (example: bench)
- ADD flowers and other tree types
- ADD NPC's guards

- FIX some Tutorial errors
- FIX some english language errors
- FIX some weight system errors
- FIX loading times (ex: images loading)
- FIX some dialogues intelligence
- FIX installing location
- FIX settings menu
- FIX textures for shader model 3
- FIX game size
- FIX a lot of minor things


KNOWN BUGS:
- the save and load mode is not working propely
- quicksave option don't work propely
- there isn't music ingame
- there is a long loading time for ingame sounds
- there isn't a third person character/view
- the water specularity is heavy blinding
- there isn't an option for mouse speed
- over 30 sec. Chapter_I loading time
- you can't press one more time in the menu the
shortkey to exit (press right click or ESC instead)
- there are some english language errors
- a unknow but very rare crash to desktop
- there are some fatal issues in the weight system
- there are some story errors
- there is a chapter_I loading bug that brings you
near the first town or at any other part
- the guard model isn't finished
- the quest "Find out what happened with supplies for
the shopkeeper" can't be finished
- water is stuttering with some settings
- some items not spawn correctly
- hitpoints, mana, shield and attack stats don't work propely
- the game has some problems to run with Intel graphics
- there are some story/quests errors
- the game is only for windows OS
- the shop system isn't ready yet

I will also release some content updates those days.
- new quests
- alchemy system
- bug fixes

Stay tuned!!!

Re: RPG Project *TGC* (The Golden Coin)

Posted: March 12th, 2010, 10:35 am
by arcones
HOLY COW! That's epic Damian!!! :) But it also looks like a bunch of work!

Keep it up!
Arc

Re: RPG Project *TGC* (The Golden Coin)

Posted: March 14th, 2010, 7:41 am
by damiandj
    Image

    :arrow: STANDALONE: v0.200 (14.March.2010)
    :arrow: DOWNLOAD: http://www.moddb.com/games/the-golden-c ... standalone (98.01Mb)

    PS: the update from v0.103 isn't possible :|

    Re: RPG Project *TGC* (The Golden Coin)

    Posted: March 14th, 2010, 9:50 am
    by Runescapedj
    Cool, hopefully this works 4 me

    edit: It won't work because it has an installer, and installers won't work because I'm not the admin of my pc, my father is, and he don't want to instal this,
    Could you make a version without an installer like Master Chef Ogro?

    Thanks,

    Runescapedj