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HellCube

Posted: September 18th, 2012, 1:10 am
by killyone
Hello such, I am currently killy and entering the world of the mod, I decided to use sandbox and cube engine to start, I'm more specialized in the graphics, but I hope to learn more about it and meet friends interested in the video game world .

The project to launch is called "HELLCUBE" and will be a game type style Hexen2 melee weapons and magic, monsters and dungeons, for now I have the following

- The video game logo
- 2 enemies
- Character hands
-1 ax
-dungeon instance where the lighting is tested

If any interested party is willing to join the project would be delighted
by the time I'm with a friend on the graph,
need a little help in the programming, level design and writers

Hexen because not a rpg so complicated and is rather a mixture of rpg-fps I think it is easier to achieve the goal:
aims:
-creating melee type weapon (fists, ax, sword)
-create magic weapons (stick ice, fire, and thunder)
-create mana and health potions (will not be cumulative, like Hexen2)
-create custom hud
- Create 3 levels reported:
    -outside 1
   -calabozo1
   -calabozo2
-create 3 types of enemies
-basic enemies (giant spiders, beetles, etc..) (created basic beetle)
media-enemies (orcs, golems, etc.) (created golem beetle)
-arpia lanzafuego

for now is all, greetings and success in all your projects!

Re: HellCube

Posted: September 18th, 2012, 1:39 am
by killyone
Other images of the project ...

Re: HellCube

Posted: September 23rd, 2012, 5:16 pm
by donnelly517
Nice models! And the instanced dungeons sound interesting, I'm not a programmer, but I was always curious about whether or not it could be done. Does it create dungeons randomly, or choose a pre-made map, say like "map dungeon(rnd 1 50)".