MIST - Game In Progress

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Chaze007
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MIST - Game In Progress

Postby Chaze007 » October 24th, 2009, 5:42 pm

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For teenage/adult audiences.
By Chaze007


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How It Begins

Landon O'conner, a seventeen year old teenager decides to pay a visit to the mysterious Lorenze Mansion.
As he steps in the door, he feels a strange eerie feeling. He feels drawn. Eager to catch 'something' on video, he begins to explore the mansion, his biggest mistake.


Gameplay Plans

This has been a plot I've had on my mind for MONTHS.
Now with some experience with Platinum Arts Sandbox, I can accomplish one of my goals.
To create a non-combat game.
Here are a few of my plans for gameplay.

1. Realtime game sound

2. Voice Narration & Audio

3. Realistical lighting, and graphics

4. Mind-Catching to puzzle solvers, and an older audience

5. Unexpected story ploy, that'll leave you wanting more.


Want to join?

I'd love to have help, but you WILL need to be able to follow instructions.
Currently I'm looking for people who can

1. Model simple models, like books and keys.

2. Help/Create advanced scripts and triggers

3. Correct mistakes, and improve story-plot

4. Create maps, similar to mine - or with me without hassle


If you want to help, but aren't good with any of those things, I'll need a few simple things like seamless textures, for an OLD house, creepy audio like floor creaks and stuff, no ghosts or screams. Simple sound effects like footsteps, or opening a book. Voice audio, which you can audition for a role soon. Also, just anything that's helpful! thanks for taking the time to read my post, and if you want to join - PM me the details that you're good at, a sample if possible and what you want to do.
DO NOT POST ANY SORT OF APPLICATION IN A REPLY.

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Chaze007
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Re: MIST - Game In Progress

Postby Chaze007 » October 24th, 2009, 6:27 pm

RESERVED POST
Last edited by Obsidian on October 24th, 2009, 8:00 pm, edited 1 time in total.
Reason: only one reserved post, now. :P

darklord6229
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Re: MIST - Game In Progress

Postby darklord6229 » October 24th, 2009, 6:53 pm

im posting this because he told me to and be carefull he is edting my post?




its ok ive seen worse

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mortar
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Re: MIST - Game In Progress

Postby mortar » October 28th, 2009, 5:31 pm

sounds cool, the subtitle "whats hidden is never meant to be found" reminds me of H.P. Lovecraft's philosophy. (look up his name if you don't get what im talking about) anyways, looking forwards to seeing updates!
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Meevil
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Re: MIST - Game In Progress

Postby Meevil » October 28th, 2009, 6:03 pm

Yea, That's what I thought when I read about it Mortar.

Looks like an excellent project!

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Mike
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Re: MIST - Game In Progress

Postby Mike » October 28th, 2009, 6:11 pm

With all of this stuff Chaze tells me about it I know it is going to be awesome. I'm so pumped up and in suspense as to what happens. Chaze needs to pick up the pace because he is driving my curiosity bonkers :D Take care!
-mike
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Chaze007
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Re: MIST - Game In Progress

Postby Chaze007 » October 28th, 2009, 6:47 pm

Thanks guys! I'm trying hard, taking my time so it comes out real nice. (:

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Dannyboi
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Re: MIST - Game In Progress

Postby Dannyboi » October 28th, 2009, 6:48 pm

Sounds like a good time. But i've been very in-active lately because of school. :(
I'm BAAAACK!!! >:D

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HealyHQ
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Re: MIST - Game In Progress

Postby HealyHQ » October 29th, 2009, 4:46 am

This sounds very interesting. I will definitely be keeping an eye on this. Story-driven games are amongst my favorites. :)

~ Robert :ugeek:
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The optimist says that the glass is half full,
and the pessimist says that it's half empty.
But the engineer says that it's twice as large as it needs to be,
and is really a problem of optimization. ;)

Hippy|Cow
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Re: MIST - Game In Progress

Postby Hippy|Cow » December 7th, 2009, 7:17 pm

I can do a multitude of voices. Oh and I want to say that I'm pumped


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