Ringaard :: Sandbox's First MMORPG

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Ryuzaki
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Ringaard :: Sandbox's First MMORPG

Postby Ryuzaki » December 7th, 2009, 6:21 pm

Last edited by Ryuzaki on December 25th, 2009, 6:58 pm, edited 13 times in total.

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GR1M
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Re: Ringaard :: Sandbox's First MMORPG

Postby GR1M » December 7th, 2009, 9:12 pm

I was actually making a MMORPG myself, sketching up the ideals on paper don't wanna rush into things.

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Re: Ringaard :: Sandbox's First MMORPG

Postby Hirato » December 7th, 2009, 9:13 pm

wow... you really have your work cut out for you...
a few things about sandbox you should probably know about

1. The engine is not designed for huge worlds, you can work around this by linking many smaller worlds
2. There is no base MMORPG module, so you'll have to design everything yourself
2a. how the server interacts with the client
2b. state management
2c. AI
2d the interface

and that is all I can pull from the top of my head
so good luck, you're going to need it
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Re: Ringaard :: Sandbox's First MMORPG

Postby Ryuzaki » December 7th, 2009, 10:34 pm

Wanna help, Gr1m? If not, I'd still be willing to help you. This would be more than groundbreaking and, depending on the scripting skill of the team, might end up in a fully customized engine to the point of being something separate. I have the ability to edit and map as well as to learn how to script and other things of that nature, so let me know what you think!

Hirato ::
1. I already knew this, and would separate out my "world" into smaller maps, much like a side-scrolling game, but the maps would be larger.
2. I realize this, too, but basing the idea off of Sauerbraten and with many players joining a server and duking it out, I think that something similar could be put together.
2a. This was the major thing that I knew I had to work on, and is why I'll need some help with this project.
2b. State whaa?
2c. I was also thinking of Sauerbraten's AI and the way that the monsters attack you in single-player mode.
2d. This was the least of my concerns.

I'm actually thinking about postponing this "project" until I learn more about the engine...

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Re: Ringaard :: Sandbox's First MMORPG

Postby Jekcheck » December 8th, 2009, 6:52 am

Awesome i'd love to see were it goes I'd also love to help :P . as a matter a fact I spent the whole of the last school holidays writing up a design for a game that I never ended up having the time/money/patients and just all out resources to make. I had every thing down from how much xp you would get each level and the percentage you needed more each time to make the game fun but still spaced out enough that you don't ruch through every thing for the current patch that was out I also had average amounts of health per level per class and how much damage/ healing each spell would do. to me I was a whole lot of fun designing the game and I hadn't even put anything into practice

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Re: Ringaard :: Sandbox's First MMORPG

Postby Obsidian » December 8th, 2009, 12:25 pm

Looks like this project has some potential. Good luck, will be keeping an eye on this myself. ;)

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Re: Ringaard :: Sandbox's First MMORPG

Postby Ryuzaki » December 8th, 2009, 12:31 pm


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Re: Ringaard :: Sandbox's First MMORPG

Postby Mike » December 8th, 2009, 2:08 pm

Instead of waiting for the Mac build, why don't you just build it for us? The xcode project is there and needs to be updated with the new files in the xcode project file but that's about it, all the files are there to compile it on a Mac, we just don't have a mac. Take care.
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Ryuzaki
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Re: Ringaard :: Sandbox's First MMORPG

Postby Ryuzaki » December 8th, 2009, 8:05 pm

I'd love to, Mike, but I'm just not familiar with using XCode and the like. I'm a designer, not a programmer. But if you or Hirato would want to walk me through it, I'd be more than happy to help out. I just don't know where to begin.

Also, if anyone wants to join the team (already got you, Jeckcheck) then please go ahead and let me know as well as give me some of your information, as if you're a mapper, programmer, modeler, etc. If you're already part of the team, please sign up at the new wetpaint wiki (the 'Website' in the thread) and become a member. Thanks!

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Re: Ringaard :: Sandbox's First MMORPG

Postby Jekcheck » December 9th, 2009, 12:08 am



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