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CO-OP builds (w/pics)

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Dannyboi
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Re: CO-OP builds (w/pics)

Post by Dannyboi »

I also am building a city! Kinda... Haha. It's more of a courtyard but i could use some help its my 3rd map and its a little noobish. But when i bring up the servers list its blank. Before you get on to me about the wiki. I've read it. I just dont understand it.
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Joe Staff
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Re: CO-OP builds (w/pics)

Post by Joe Staff »

There's currently no master server to tell your computer what servers are on. To get multiplayer to work, a server has to be running (just click the server.bat file in the sandbox directory) but a server won't do any good if something like a router is preventing it from having transfers with other players. I'm not sure what the ports are needed, but for a server to get through a router, ports have to be forwarded so the router knows where the information needs to go. To make all ported information go to a single computer, you can set the router's DMZ to your computer's designated IP. Do some research on your particular router manufacturer to learn how. A good site is to check is www.portforward.com
Check out this Android game I'm making :D
Planes!
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Dannyboi
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Re: CO-OP builds (w/pics)

Post by Dannyboi »

By that do you mean just the cmd.exe popping up and doing onthing else?

Thanks
-Danny
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Re: CO-OP builds (w/pics)

Post by Joe Staff »

Yeah, seemingly it does nothing. I suppose I could make a Tutorial with Pictures but I'm pretty sure the wiki explains it pretty well
Check out this Android game I'm making :D
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Obsidian
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Re: CO-OP builds (w/pics)

Post by Obsidian »

Hirato wrote:would you rather sandbox output uncompressed maps damian?
the engine compresses them upon save with gzip :P

but you still have a point, it's more convenient for his to upload all his files inside an archive, than like this
Yeah, it's more convenient as all the needed files are in one archive.
It's also safer for the server, as tarballs and ZIP/RAR archives aren't directly executable on the server. :)
うるさいうるさいうるさい!

github: https://github.com/damianb/
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Dannyboi
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Re: CO-OP builds (w/pics)

Post by Dannyboi »

I got my IP address and I understand it mostly but I dont understand how it says if I use a router I might have to forward 28785 and 28786.
(note) I do use a router.

Thanks
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Re: CO-OP builds (w/pics)

Post by Joe Staff »

Like I said, www.portforward.com has a lot of information on just about all router makes, it should tell you have to forward the ports that the wiki gave you
Check out this Android game I'm making :D
Planes!
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Dannyboi
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Re: CO-OP builds (w/pics)

Post by Dannyboi »

Mike already told me about that site it doesnt support my modem. I use Motorola.
I'm BAAAACK!!! >:D
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Dannyboi
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Re: CO-OP builds (w/pics)

Post by Dannyboi »

I checked the site and it does support motorola but it doesnt have my modem model. I think my is old, or brand spankin new :lol:
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Re: CO-OP builds (w/pics)

Post by the game masters G.D »

i dont know how to make npcs or round hills just square :cry: can anybody help me [* removed email address *]
Last edited by Obsidian on April 12th, 2010, 8:22 pm, edited 2 times in total.
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