Underwater ogres

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madfox95
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Underwater ogres

Postby madfox95 » June 25th, 2009, 6:40 am

Thats my unfinished progress. I'm going to upload when its done and I make it to end when PAS dvn gets rpg magic, talking, quests, shops and i don't know what to get more :P.
Its starting place near fire.
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Pie tree. There is going to be quest where u have to get pies from tree to cook.
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The outpost. This is place where underwater ogres lived before.
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The old burning house.
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The dragon on a cave. The last quest u have to put dragon to sleep.
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The entrace of cave.
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Coming out of water to home of underwater ogres.
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Home of them (In progress. Have to make more houses). In middle fountain and trading place. Red house is wizard house and blue place is to teleport to king.
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Choose your flame. Are u going to sleep or getting to king home :twisted:
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The kings throne room.
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I have ended with this so long when DVN trunk gets magic and other items what I told before. Next is going to be Madfox home.
I am going to put u sleep, slowly!
In progress - I don't use PAS anymore. UDK is better.

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Mike
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Re: Underwater ogres

Postby Mike » June 25th, 2009, 4:47 pm

This is some really awesome stuff!!! I especially like those blueflames, they look awesome in the dark. Take care and keep up the good work!
-mike
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madfox95
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Re: Underwater ogres

Postby madfox95 » June 28th, 2009, 1:56 pm

Yep, I like too those blue flames, but is wierd that when u have putted that skywatch texture than u can see where the flames are.
Edit: Can you guys put some cool items and textures from medieval time 8-) I like so much that time when all believed in dragons, were cool houses and fighted with sword and bow, but with not somekind strange noobish guns :S. Hope i see some cool medieval stuff :P
I am going to put u sleep, slowly!
In progress - I don't use PAS anymore. UDK is better.

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madfox95
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Re: Underwater ogres

Postby madfox95 » July 7th, 2009, 2:58 pm

I am going to put u sleep, slowly!
In progress - I don't use PAS anymore. UDK is better.

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GoBologna120
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Re: Underwater ogres

Postby GoBologna120 » July 7th, 2009, 3:01 pm

CHAIR! :D By the way, that fire hurt.
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Yay. ^_^

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Clownfish
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Re: Underwater ogres

Postby Clownfish » July 8th, 2009, 8:22 am

Hey madfox I logged into the coop edit server after everyone had left and I found the pleasant surprise of your very cool map 'Underwater ogres'.

Lots of fun!

Great job! :D

Keep us up to date on it development ;)

-Clownfish

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madfox95
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Re: Underwater ogres

Postby madfox95 » July 8th, 2009, 11:11 am

Omg and i thought first time that no one likes it XD, but what u liked about that map then?
I am going to put u sleep, slowly!
In progress - I don't use PAS anymore. UDK is better.

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Clownfish
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Re: Underwater ogres

Postby Clownfish » July 9th, 2009, 5:59 am

madfox95 wrote:Omg and i thought first time that no one likes it XD, but what u liked about that map then?


Hey Madfox,

I liked the arrangement of your map a lot. I thought it was very fun to explore! :D Your terrain work is also nicely done. The hidden cave below the dragon that leds to a secret Ogre world was also lots of fun to discover. The burning building is a nice touch (I take it Mr. Bad Breath on the island did that! :lol: ) So in this respect you map is already telling a story even before you have introduce words.

Great fun! :mrgreen:

Best of luck with it!

-Clownfish

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madfox95
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Re: Underwater ogres

Postby madfox95 » July 9th, 2009, 2:06 pm

When u guys want then u should save it and make more in this game. I just cant finish games only start with a good idea mostly :P
I am going to put u sleep, slowly!
In progress - I don't use PAS anymore. UDK is better.

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rev1
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Re: Underwater ogres

Postby rev1 » September 19th, 2009, 9:56 am

isnt that pas 2.4?
if it is, how did you got that already? :?: :?: :?: :?:


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