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If you have any questions please e-mail me through the Platinum Arts website.
Dark Tunnels
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Re: Dark Tunnels
I'm not a big fan of energy drinks... tho' I don't mind tea!
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- Leo_V117
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- Support Team
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- Joined: January 13th, 2010, 12:42 pm
- Name: Timothy
- IRC Username: I use Steam
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Re: Dark Tunnels
Okay... can you tell me how to upload something right to an untitled tab... all that pops up is one of those windows for when you want to run a newly acquired program?
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- Support Team
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Re: Dark Tunnels
Unzip and place files under My_stuff, packages, base. The levers are hidden, so look hard
Have fun!!
Arc
Last edited by arcones on April 24th, 2010, 9:30 am, edited 1 time in total.
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- GR1M
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Re: Dark Tunnels
I love the water reflection!, but why you use map size 16 lol?
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Re: Dark Tunnels
Because I planned on making it ginormous and I realized that the building was as far as I was gonna get.
Wait, where did you spawn??
Did you like it?
And have you found the levers yet? MUAHAHAHAHAHA!
Wait, where did you spawn??
Did you like it?
And have you found the levers yet? MUAHAHAHAHAHA!
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- GR1M
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Re: Dark Tunnels
No i just did a quick glance at it...its nice though.
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- Support Team
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Re: Dark Tunnels
Thanx!
But once you get a good chance to look at it, please review!
But once you get a good chance to look at it, please review!
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- Venima
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Re: Dark Tunnels
found the levers, ended up in that middle bit surrounded by lava. Nice lighting going on. I don't like that "falling through the floor" thing though. That's sorta just luck. There are far more brilliant things you can come up with the make it more hidden.
And most of the switches, I would rather they weren't hidden like that, maybe in small holes in the wall or holes in the water even. (I don't wanna give anything away so...)
otherwise, not a bad map. Although you kinda need to give each room it's own feel. So that people don't get lost and end up going round in circles for half an hour. Or think they're going round in circles when they're not.
And most of the switches, I would rather they weren't hidden like that, maybe in small holes in the wall or holes in the water even. (I don't wanna give anything away so...)
otherwise, not a bad map. Although you kinda need to give each room it's own feel. So that people don't get lost and end up going round in circles for half an hour. Or think they're going round in circles when they're not.
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