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Re: Dark Tunnels

Posted: May 27th, 2010, 4:29 pm
by chocolatepie33
Sorry, Arc, I'll change that. I a) thought you guys would know, and b) I don't get good responses in the Support Forum. 2 Questions, few answers. Leo should especially know how to do it.

EDIT: Looking over the wiki, have you ever thought about shadow lights?

Re: Dark Tunnels

Posted: May 28th, 2010, 9:29 am
by arcones
It's okay! :)

As in "black lights?"

btw nice quote!!!! :lol:

"What "Rodent's of Unusual Size"? I don't believe in them. AGGGHHH!!!!" :lol: :lol:

Re: Dark Tunnels

Posted: May 28th, 2010, 9:31 am
by Mike
What's the status on this? I don't want to sift through 14 pages :D If it is released it might be a good idea to edit your first post with the most recent version + whatever screenshots. If it is cool enough I'll post it on the mainpage :D Take care.
-mike

Re: Dark Tunnels

Posted: May 28th, 2010, 9:49 am
by arcones
Weeelllll.... I've got two versions, both of which are in my signature!

I'll work on it again today and release it. (Does anybody know how to brighten it a bit using the fogcolour or what not?(I can't remember))

But I'll definitely edit my first post's so that they have the two maps. (ones a find the apple :) You can pm me how many you find :mrgreen: )
Arc

Btw, if you think it's good, could it be a water wars map?

EDIT: The map's are now on the first page!!!!!

Re: Dark Tunnels

Posted: May 28th, 2010, 10:55 am
by Mike
Yeah definitely! We're going to need water wars maps for sure. This weekend I want to work on writing up an official project roadmap for SB and also a wishlist of what we could use help on. Take care!
-mike

Re: Dark Tunnels

Posted: May 28th, 2010, 11:10 am
by arcones
"Find the Apple" is the better one, but I'm updating the regular DT so that it's the same/similar and it'll be bigger! :D

UPDATE: Will not get to DT until Monday at the earliest... going to a convention :)

Re: Dark Tunnels

Posted: May 31st, 2010, 3:59 pm
by arcones
UPDATE:

DT is going well! To impersonate Damian:
FIX: Lava flickering
FIX: No Clip sections
FIX: Skybox'
FIX: Glass in RED TEAM'S spawn position
FIX: Miscellaneous things

ADD: More Lights!
ADD: Better Lava
ADD: More textures
ADD: More Boxes for hiding behind
ADD: More barrels for hiding behind
ADD: A Large section that is currently in the process of receiving lights
ADD: Hard jump across staircase
ADD: Staircase from RED TEAM base to Second Level
ADD: More doors with triggers
ADD: Other Miscellaneous things


Well, that's a lot and it isn't done! I hope to finish it soon!! :D

Arc :geek:

Re: Dark Tunnels

Posted: June 1st, 2010, 7:51 am
by damiandj
I like changelogs Arcones!!! I hope that you will continue with this project ;)

Re: Dark Tunnels

Posted: June 1st, 2010, 12:50 pm
by arcones
:) Thanks!

It's really neat and I hope to finish it this week (however, that's a big hope as I opened up a section previously blocked to the first downloaders :roll: ) !

Re: Dark Tunnels

Posted: June 2nd, 2010, 5:27 pm
by arcones
Here there be pics!!
End of a hallway with neon green lights!
End of a hallway with neon green lights!
I really took the "Not enough light" to heart. What do you guys think?
I really took the "Not enough light" to heart. What do you guys think?
With extra lighting, the water looks pretty sweet!
With extra lighting, the water looks pretty sweet!
What do you guys think?

More pics in a second! :D