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Re: Dark Tunnels

Posted: March 13th, 2011, 2:16 pm
by arcones
@Leo, Good idea. I need to pull out MapZone and brush off some tutorials :D

Re: Dark Tunnels

Posted: March 13th, 2011, 4:51 pm
by chocolatepie33
What are wireframe textures?

Re: Dark Tunnels

Posted: March 13th, 2011, 7:25 pm
by arcones
When in doubt... Quadropolis :D

Actually I'm thinking Leo was mentioning "mesh wireframe" textures (like a vent thingy :P)

Re: Dark Tunnels

Posted: March 13th, 2011, 7:37 pm
by chocolatepie33
ah, I see. Thanks. Nice ModDB page, I seriously need to find mine (I think I might have one already, I'll look), or make a new one.

EDIT: it's done. I'm still Chocolatepie33... so yeah.

Re: Dark Tunnels

Posted: March 13th, 2011, 8:06 pm
by arcones
Sweet mate, I'll add you.

I'll periodically blog about DT and AES so you can track me too if you want.

Re: Dark Tunnels

Posted: March 14th, 2011, 12:20 pm
by PizzaLover101
Look forward to it

I should probably blog more about DCCG

Re: Dark Tunnels

Posted: March 15th, 2011, 4:24 pm
by chocolatepie33
or what's left of it.

Re: Dark Tunnels

Posted: March 15th, 2011, 6:09 pm
by InHumanUnit
chocolatepie33 wrote:or what's left of it.
What do you mean?

Re: Dark Tunnels

Posted: March 15th, 2011, 6:13 pm
by chocolatepie33
well, it seems to have fallen apart, or at least to me it seems like that. There hasn't been much on it lately.

Re: Dark Tunnels

Posted: March 15th, 2011, 6:35 pm
by PizzaLover101
Thats where ur wrong! I have been wrking on it