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Re: Dark Tunnels
Posted: March 21st, 2011, 7:52 pm
by InHumanUnit
Soo...Gimme all your money.
Re: Dark Tunnels
Posted: March 22nd, 2011, 10:12 am
by arcones
Uh, no.
This is a free project being developed by an indie company so I doubt you'd find any money around here XD
Re: Dark Tunnels
Posted: March 23rd, 2011, 7:17 am
by InHumanUnit
Is Leo rich? I gotta rob somebody...
Re: Dark Tunnels
Posted: March 25th, 2011, 7:07 pm
by chocolatepie33
try cork. He has enough money for a good music editing program.
Re: Dark Tunnels
Posted: March 26th, 2011, 4:59 am
by cork279
Well I currently have £0/$0/€0/whatever (literally), I'm a quick spender, so it's hard to steal from me before I spend
I'm making another track for DT today

Re: Dark Tunnels
Posted: March 26th, 2011, 11:49 am
by Leo_V117
I am a little rich. But I usually spend it on things I need (I've gone 2 years without Xbox Live).
Re: Dark Tunnels
Posted: March 26th, 2011, 1:14 pm
by arcones
Really? So have I... (actually I haven't ever owned an Xbox until recently...)
cork279 wrote:I'm making another track for DT today

w00t! I'm happy to here that Cork!
Re: Dark Tunnels
Posted: March 26th, 2011, 2:30 pm
by Leo_V117
Oh... Speaking of tracks. I hope you dont mind me doing this Arc.
Reactor 17 has its first Fan Pack released to the community. Go on down and check it out!
Re: Dark Tunnels
Posted: March 26th, 2011, 3:57 pm
by arcones
I love it
Can't wait for FULL tracks
On a different note, I had a good talk with a game programmer of mine. Told me a lot about relationships between characters and objects and events. This will definitely help the progression of DT!
Re: Dark Tunnels
Posted: March 26th, 2011, 6:53 pm
by chocolatepie33
Where does this friend of your work? Sega?