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Re: Dark Tunnels
Posted: September 30th, 2011, 8:33 am
by arcones
Sure thing, I look forward to it
Re: Dark Tunnels
Posted: October 11th, 2011, 9:20 am
by arcones
Hey guys, the update for this month should roll around in the next week and a half or so. Stay tuned!
Re: Dark Tunnels
Posted: October 11th, 2011, 3:14 pm
by java.x.beast
WOO-HOO!
By the way Arc, I downloaded this like a month ago, and I LOVED IT. I mean, I just stared at the screen looking at how perfectly you scaled everything and how perfectly you textured the place. Then the lights came and I was like
, I just totally flipped out the moment I saw those rainbow colored passages. The only thing I had trouble with, was getting the doors to open. I kept going into editmode to fly thru them lol
.
Anyways, good luck on DT. If you need any help with anything at all, besides modeling(:twisted:
You know I hate it
), I'm up for the job. I can't work on my own game now because I'm still learning and adjusting to 2.7 RPG-Script and stuff like that.
Good Luck,
CEO of Vulcanis Entertainment,
Addis Regassa
Re: Dark Tunnels
Posted: October 11th, 2011, 3:25 pm
by arcones
Haha thanks java! Most people seemed to like the stairway of lights! You should have seen it before it crashed....
You guys really would've enjoyed it!
But as for help, the only thing I can think of is modelling
Once there's more documentation for RPG scripting, I'll learn that too, so right now it's waiting on a GUI from Leo, and some models from Slayer. Many thanks for the offer!
EDIT: The old pics -
download/file.php?id=229&mode=view
download/file.php?id=230&mode=view
download/file.php?id=226&mode=view
download/file.php?id=227&mode=view
download/file.php?id=228&mode=view
gallery/image_page.php?album_id=1&image_id=99
gallery/image_page.php?album_id=1&image_id=100
gallery/image_page.php?album_id=1&image_id=98
Wow, brings back amazing memories seeing those... I had a phenomenal time building that place. Kinda miss it now
Re: Dark Tunnels
Posted: October 11th, 2011, 3:32 pm
by java.x.beast
No problem. I wish you the best of luck, and this Slayer guy too. Modeling can really be a pain in the rear!
Just remember that if you need a friend, I'm there.
"Just call on me brother when you need a hand,
We all need somebody to leeeeee-aaan on!
I just might have a problem,
That you'd understand,
We all need somebody!
To leeeeee-aaan on!"
I love randomly breaking out into song and dance
Re: Dark Tunnels
Posted: October 11th, 2011, 3:33 pm
by arcones
Uh, no
Not THAT song
Thanks, if I need help mapping I'll give you a shout ;D
Re: Dark Tunnels
Posted: October 11th, 2011, 5:45 pm
by chocolatepie33
Maybe you should create 2 DTs... a retro DT and a modern DT. Kinda like Sonic Generations, but with a pre-crash version and a post-crash version.
Re: Dark Tunnels
Posted: October 11th, 2011, 6:49 pm
by jSoftApps
Good Idea CP (I likes your thinking
)
Re: Dark Tunnels
Posted: October 12th, 2011, 5:08 pm
by arcones
Haha, maybe after I've finished Dark Tunnels the Game. BUT thanks to wildflower's fantastic tut, I'll be taking a look into the coding side of the game now. If all goes well, I may have some sample work by Christmas! (Do NOT under any circumstance expect more. At all.
)
Re: Dark Tunnels
Posted: October 12th, 2011, 6:19 pm
by java.x.beast
arcones wrote:Uh, no
Not THAT song
Thanks, if I need help mapping I'll give you a shout ;D
No problemo, amigo! Good luck with coding your game!