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Re: Discussion Thread (for anything... including cows)
Posted: November 24th, 2010, 4:26 pm
by InHumanUnit
Xeon Box Games.

Re: Discussion Thread (for anything... including cows)
Posted: November 27th, 2010, 2:32 pm
by Runescapedj
assasins creed in PAS!
Re: Discussion Thread (for anything... including cows)
Posted: November 29th, 2010, 6:57 pm
by InHumanUnit
^
l Genuis!!!! *Rushes off to put Eizo(I think) in PAS*
Re: Discussion Thread (for anything... including cows)
Posted: November 29th, 2010, 7:19 pm
by arcones
Actually the idea of an AC for PAS would be simple... and yet extremely complex at the same time.
For instance, having weapons that attack are already partially implemented in RPG mode. But, running and jumping UP buildings would be extremely tricky. You could either have the building as a mapmodel which the player interacts with, or you could somehow make a code that would allow it (this I highly doubt). So to create that amount of interactive environment would be extremely difficult to accomplish without crashing a lower end computer (think of the textures and everything that comes with it).
So it's not entirely impossible, just some aspects would be difficult.
Any other ideas?
(I'm really liking this so far

)
Re: Discussion Thread (for anything... including cows)
Posted: November 29th, 2010, 7:35 pm
by InHumanUnit
Actrully...
I was thinking of making the gravity higher[Or lower...], thus, making the player having teh chance to go on top.
Re: Discussion Thread (for anything... including cows)
Posted: November 29th, 2010, 7:45 pm
by chocolatepie33
or you could change the jumpvelocity (since gravity makes things going down move slower)
Re: Discussion Thread (for anything... including cows)
Posted: November 29th, 2010, 7:45 pm
by PizzaLover101
Or like arc said, you can run up the side of the building for a certain sleep
Re: Discussion Thread (for anything... including cows)
Posted: November 29th, 2010, 8:12 pm
by InHumanUnit
I'm testing this out.
P.S:Anyone want a screen from Boss Fights Mega Awesome?
Re: Discussion Thread (for anything... including cows)
Posted: November 29th, 2010, 8:16 pm
by PizzaLover101
Yeah, sure
Re: Discussion Thread (for anything... including cows)
Posted: November 29th, 2010, 8:41 pm
by InHumanUnit
Whats the command for jump velocity? I tried JumpVelocity 40 but it said unknown command.