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Re: KG gamengine
Posted: October 25th, 2010, 6:08 pm
by chocolatepie33
This kinda sounds like Crush...
Re: KG gamengine
Posted: October 25th, 2010, 6:10 pm
by PizzaLover101
chocolatepie33 wrote:This kinda sounds like Crush...
The soda...?
Re: KG gamengine
Posted: October 25th, 2010, 6:14 pm
by chocolatepie33
No, the new game engine leo had been working on...
Re: KG gamengine
Posted: October 25th, 2010, 6:23 pm
by PizzaLover101
LOL, actually, crush is saubraten SVN lol
Re: KG gamengine
Posted: October 25th, 2010, 6:27 pm
by chocolatepie33
close enough. Guns and gore, right?
Re: KG gamengine
Posted: October 26th, 2010, 2:25 am
by klimyriad
Lol this engine will soon have it's own svn at this minute it is useing cubes 2 svn.
And yes it will have guns and gore but only if you go on the campaign or skirmish.
Aslo i done a majour update to the engine.
Small chagelog
Fix a allot of bugs.
Added some more textures.
Added gui (Leo's carbon theme 100% credit goes to him).
Added buttons (Yet again the same above).
Added the new not working yet bot system mark I.
I done some other stuff but there not worth talking about.
any problems or if you have a bug please tell me i like killing bugs.
Re: KG gamengine
Posted: October 27th, 2010, 3:50 am
by klimyriad
Because i deiced to create a bug with the texture menu's I have added a new update to the svn now all the textures should be there now.
Progress update 1
I got all the textures i need in now and all bugs so far are fixed i am now going to put models in put please note to do this i will need your help i going to need .md2, md3 and .obj models with all the files for it.
I will also need soon sounds too if you have any sound please send me.
Please include a readme.
Also i going to redo the menu's because there area bit disorganize.
THANKS
Klimyriad.
Re: KG gamengine
Posted: October 27th, 2010, 6:16 am
by PizzaLover101
I made a zombie sound for mat, I can send that to you, what file type?
Re: KG gamengine
Posted: October 27th, 2010, 10:22 am
by klimyriad
any i can convert it anyway if you could .ogz would be great up to you anyway.
Re: KG gamengine
Posted: October 27th, 2010, 6:12 pm
by PizzaLover101
isn't .ogz a map format......?
Do you mean .ogg?