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Programing

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poserpal
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Programing

Post by poserpal »

Hi, i just found the Sandbox software and i wanted to know if we need any kind of programing experience to create games with it! Or can we create the games without any programing?
I'm asking because i didn't find any information about it!

Thank you.
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Re: Programing

Post by arcones »

Hi,

No programming experience is needed to map, but if you want to create dialogues, menu's, and shop systems, then learning the scripting language of CubeScript is a good idea.

Please, any further questions place in the Support Section.

Thanks,
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PizzaLover101
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Re: Programing

Post by PizzaLover101 »

What he said and if you want to add new stuff (ie guns) then you will probably need c and/or c++
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Re: Programing

Post by chocolatepie33 »

a simpler explanation: cubescript = the engine's programming language. C++/C = what makes the engine. Get it?
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Re: Programing

Post by arcones »

chocolatepie33 wrote:a simpler explanation: cubescript = the engine's programming language. C++/C = what makes the engine. Get it?
Just one slight change there CP. C++/C = the programming language which makes up the engine. The scripting language is Cubescript (there actually is a difference, I've learned about it) ;)
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chocolatepie33
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Re: Programing

Post by chocolatepie33 »

that's what I said, wasn't it?
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Re: Programing

Post by arcones »

Almost.

CubeScript = Scripting Language (functions, values, triggers, etc)
C++/C = Programming Language (Game Logic, Application Layer and so on)

Most engines such as PAS, Cube 2, or Unreal include their very own Scripting Language. Most engines are programmed in C/C++.
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