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Flashlight Spell For 2.7 ???

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C_R_O_W
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Flashlight Spell For 2.7 ???

Post by C_R_O_W »

My brother and I have taken our first few steps into making a haunted house simulator game. Unfortunately we are not able to get the flashlight spell from 2.5 to work. Is there an updated flashlight spell for 2.7?
Last edited by C_R_O_W on March 17th, 2012, 7:18 am, edited 1 time in total.
arcones
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Re: Flaslight Spell For 2.7 ???

Post by arcones »

RPG 2.7(.1) is a different scripting system, so there will be differences. I would simply check out all of the statuses in the .cfg file (I can't remember which one off hand) and check out other spells people have created for 2.7.
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Sircameron
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Re: Flashlight Spell For 2.7 ???

Post by Sircameron »

Its not exactly what you're looking for but you can make a .cfg file in the \statuses directory with

Code: Select all

r_status_friendly 1

r_status_addlight .7 .5 .2 20 9000 
(.7 .5 .2) - RGB colours in 0 - 1 range
(20) - is the radius of the effect
(9000) - is the duration of the effect
Last edited by Hirato on March 21st, 2012, 6:20 am, edited 1 time in total.
Reason: correct description for float values
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