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cutscenes help

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benjiman32
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Re: cutscenes help

Post by benjiman32 »

AUDACITY is a good program to convert sound files to ogg
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Re: cutscenes help

Post by PizzaLover101 »

which one? basic or advanced?
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Re: cutscenes help

Post by Venima »

lmoreno wrote:Is there a way that while playing the game we can have a model to trigger a picture or a content to tell a story like an rpg
dunno about picture but you could certainly make use of the newgui function.

set a random model trigger to 1.

hit F6. (not sure how much you know about all this so I thought I'd give everything)

In there, write:

Code: Select all

level_trigger_1 = [showgui Tell_a_story]

newgui Tell_a_story [
guitext "Hello, I'm going to tell you about my life story..." chat
guitext "I didn't start combat training until I was quite old, older than most who get into the army." chat
guitext "I started off picking apples from an orchard..." chat
guibar
guilist [
guibutton "Fascinating..." "showgui Keep_telling" chat
guibar
guibutton "You're boring me." "cleargui" chat
]
guibutton "Sorry to interrupt but..." "showgui Stop_telling" chat
]
is that what you mean or not?
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lmoreno
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Re: cutscenes help

Post by lmoreno »

thanks for the information but thats not we are looking for
we are using sidescrolling and we want a picture that takes up the whole screen when we complete an objective or a mission
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