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Re: Some Questions

Posted: April 1st, 2010, 6:59 am
by Firelight
Do you have a list of trigger types?

And what do you mean by set the level trigger? Do you have an example?

I tried looking around the wiki but I can't see to find them.

Thanks for the help :)

Re: Some Questions

Posted: April 1st, 2010, 8:47 am
by arcones
Alright, when you spawn the creature, make sure to look at the box where you spawned it. Click on it. Then hit F3. Change the level trigger there.

Once you've done that, get out of edit mode and the animal should pop up. (if not, just go into and then back out of edit mode ;) )

Hope that helps!

Arc :geek:

Re: Some Questions

Posted: April 2nd, 2010, 5:29 am
by Firelight
Sorry, what I'm trying to ask is, which trigger type should I set it to, and is there a list of trigger types for me to use as reference?

Again, thanks in advance :)

Re: Some Questions

Posted: April 2nd, 2010, 6:05 am
by Venima
I keep this open 24/7 on another tab in my browser:

http://sandboxgamemaker.com/platinumart ... _mapmodel_

very useful link

Re: Some Questions

Posted: April 2nd, 2010, 9:16 am
by arcones
Surprised I didn't think about that before... :roll:

I used that a lot as well. But since it's for creatures, it doesn't really matter which trigger you use. (I think...) *Arc runs to check his Castle2 map*

Re: Some Questions

Posted: April 2nd, 2010, 9:59 am
by Firelight
Thanks for the link!

Sorry but, which trigger type do I choose so that the creature will start to follow me around when I go near it? I don't see it anywhere in the wiki?

Re: Some Questions

Posted: April 2nd, 2010, 10:52 am
by arcones
arcones wrote:I used that a lot as well. But since it's for creatures, it doesn't really matter which trigger you use. (I think...)


There you go. ;)

Arc

Re: Some Questions

Posted: April 3rd, 2010, 7:09 am
by Firelight
Hmm, but I tried some like 0, 13, 12 and etc and it wouldn't even move around, let alone following me :(

I'm talking about RPG, btw

Re: Some Questions

Posted: April 3rd, 2010, 10:55 am
by Venima
you need to add some script in the code to get them to move. I don't know what that script is though cos I'm not that great with rpg mode

Re: Some Questions

Posted: April 3rd, 2010, 1:27 pm
by arcones
Firelight, part of the problem is you're in rpg.

For the creature to work you have to be in fps mode. Hope that helps!

Arc