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Re: New Particle Effects

Posted: April 5th, 2010, 10:53 am
by arcones
Read Obsidian's post: CC License

I'm pretty sure you'd place that license with whatever you create. Textures, models, effects, apps, etc.

Arc :geek:

Re: New Particle Effects

Posted: April 5th, 2010, 11:43 am
by GR1M
I love the leaves! and try this site http://creativecommons.org

Re: New Particle Effects

Posted: April 5th, 2010, 11:58 am
by Firelight
Glad you love it!

I still don't get what I should do with the license :x

I looked at the LICENSE file in the data/hirato folder. Do I just add another line below or something?

Re: New Particle Effects

Posted: April 5th, 2010, 12:00 pm
by arcones
Well, when you create something, and you import it into sandbox, you put the license with the "texturemodelthingyetc." Like Hirato did!

Re: New Particle Effects

Posted: April 5th, 2010, 12:00 pm
by GR1M
Look fill this out --> http://creativecommons.org/choose/

Re: New Particle Effects

Posted: April 5th, 2010, 12:02 pm
by arcones
@Gr1m, I gave that to Firelight already ;)

Re: New Particle Effects

Posted: April 5th, 2010, 12:04 pm
by GR1M
Oh cool, didn't see your post...Glad we think the same way.

Re: New Particle Effects

Posted: April 5th, 2010, 12:07 pm
by arcones
hehe! Yeah, really

Re: New Particle Effects

Posted: April 5th, 2010, 8:37 pm
by Hirato
sigh.....
can you decide already?
I recommended CC-BY-SA (that's Creative commons, attribution, share-alike), which means you have to be credited for your work, and derivatives need to be licensed similarly

Re: New Particle Effects

Posted: April 6th, 2010, 7:45 am
by Firelight
Sorry I'm not sure what I should do with the license.

I checked the link but it just showed me bunch of html codes to use in websites.

So I created a license.txt and paste some text there :\

Sorry for the troubles :x