Can I change a mapmodel's model using map scripting?
Posted: April 8th, 2010, 4:47 pm
Can I change a mapmodel's model or rotation or whatever using the scripting in a map's cfg?
For example:
Is this accomplishable?
For example:
Code: Select all
level_trigger_1 = [
//model with trigger tag 5 change model to coin
]Is this accomplishable?