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A tutorial
Posted: May 6th, 2010, 6:11 pm
by Iceberg_Slim
It would be nice to have a tutorial (no code)that would take a young person from soup to nuts on creating a simple game as a primer to get them started using the softwareware. I am using the software in class and it would be nice if I had something to get them started. In your existing tutorial I must have missed something because I saw the dialog but did not see how to create it or even retreiving the apple and getting a score. I will keep plugging along with the software ....it is great.
Re: A tutorial
Posted: May 6th, 2010, 6:33 pm
by arcones
So essentially you want a Tutorial that delves into the basic's for Sandbox? That would be easy to do and I'm sure I'm not the only one who'd be willing to help!
So if there's anything you'd like to include, post below!
Arc

Re: A tutorial
Posted: May 6th, 2010, 8:29 pm
by Iceberg_Slim
Arc
I would like to make it so I could show the start of the game design, create a simple map, get clues from different characters with dialogue, a timer, pick up or retrieve an Item and bring it back in the shortest amount of time to win. I can do screen captures with Camtasia and I could add text and an audio track. The tutorial would be a video file @ 9 minutes long and I would put it on blackboard for the students. Their versions would have the same elements for starters.
Roy
Re: A tutorial
Posted: May 7th, 2010, 8:15 am
by arcones
Okay, that would be, for the most part, easy to do. However, there are some things as to the quest.
Iceberg_Slim wrote:I can do screen captures with Camtasia and I could add text and an audio track.
Roy
That's great, although it would be best if you coded the text in (unless that's what you plan on doing

). An audio track would be neat and Sandbox already has a recorder and can take screenshots.
Other than that I believe this would be a fantastic idea for a tutorial! Do you want to do it or would you mind if I did some of it?
Arc

Re: A tutorial
Posted: May 11th, 2010, 9:44 pm
by Iceberg_Slim
Arc
If you could make several short video tutorial on how to create a simple quest game that will involve a entity and result in a score it would be much appreciated. Had you ever considered doing a skype conference for a group of high school students. I tried to find a book on using your software. I guess it is ahead of the curve!
Roy
Re: A tutorial
Posted: May 11th, 2010, 9:54 pm
by GR1M
Iceberg, Calimer the one who had Sandbox camps every year was thinking about teaching over skype. Go talk with him.
Re: A tutorial
Posted: May 11th, 2010, 11:11 pm
by gmansland
this would be nice to see, im starting from scratch useing sandbox and i love it, have created a cople nice worlds. but still no idea how to work alot of things. been working the wiki and forums and every day i learn something new. one thing i feel stupid about and i know i sow the option somewhere. how do i change from box to round when in edit mode?
also i was wondering there are the level's in sandbox that say they are tutorials but they are just bits of land with differant things placed around. is there audio or video files im missing that go with these?
Re: A tutorial
Posted: May 13th, 2010, 4:39 pm
by Iceberg_Slim
Arc
Thanks for the suggestion.
Iceberg
Re: A tutorial
Posted: May 13th, 2010, 4:40 pm
by Iceberg_Slim
Arc
Any doors on the software?
Iceberg
Re: A tutorial
Posted: May 13th, 2010, 5:04 pm
by chocolatepie33
there should be doors in the mapmodels, hit F1 and go to tab 4, i think, and you should have two doors, and on the same tab (or tab 5), captain ahab should have a door. you can add a level trigger by selecting a door, hitting F3, and selecting trigger type, then go to any of them.