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[SOLVED] md3 export

Posted: May 21st, 2010, 7:15 pm
by chocolatepie33
Okay, I made a pair of models in Blender (I'm a total noob, not very good with this yet), and I went to Dan's tutorial and tried it, and I got nothing. When I place the mapmodels in a game, the "little blue dots" (that's my best description) appear, but nothing else does. Not even the surrounding box. when I place a model in, I can't move it, let alone delete it. Any idea on what I could do?
BTW: The models are in md3 format, named tris.md3, and they have skins (no real ones, just "plates" of one color).

Re: md3 export

Posted: May 22nd, 2010, 12:56 am
by GR1M
The main problem i face after knowing that the cfg, and file definitions are correct...i check to see if the model is triangulated and that seems the be the problem every time.

Re: md3 export

Posted: May 26th, 2010, 3:03 pm
by chocolatepie33
OK, Gr1m, how do I FIX that?

Re: md3 export

Posted: June 14th, 2010, 3:47 pm
by chocolatepie33
Okay, never mind, I found out how: highlight your objects and hit CTRL-T in edit mode. Then export.

Still, thanks for telling me the problem!