Trying to compile 2.5 for Mac OS X
Posted: May 28th, 2010, 10:28 pm
I have been trying to compile Sandbox 2.5 for Mac, but I have run into some problems. I have been able to resolve some issues, but I appear to have hit a wall.
Is it certain that all of the necessary files are included in the file PlatinumArtsSandbox2.5Multiplatform.zip I obtained from http://www.sandboxgamemaker.com/download-sandbox.html ?
Specifically, these are the ten files that appear to be missing:
PlatinumArtsSandbox2.5/src/fpsgame/
client.h
entities.h
fpsrender.h
fpsserver.h
monster.h
movable.h
scoreboard.h
PlatinumArtsSandbox2.5/src/fpsgame/
pch.h
sbtrace.d
sbtrace.h
I understand that these are header files, but what I can't figure out is where they are being referenced in the source code. Whatever their purpose, they do not seem to be where Xcode thinks they should be. If these files don't exist anywhere, I'm not afraid to dive into the source code to remove the references to them, but I really don't know where to start looking.
Background: I am a career computer programmer, but I have no experience programming for Macs. I only recently started tinkering with Xcode and other Mac development tools. (So I may be misinterpreting what Xcode is complaining about, but I don't think so.) My Mac is running Leopard (10.5).
I can't promise that once this is resolved that I will have a compiled Mac binary to share, since this may just get me to the next obstacle. But when/if I do get everything to work properly, I'd love to contribute by making the binary available to the site.
Is it certain that all of the necessary files are included in the file PlatinumArtsSandbox2.5Multiplatform.zip I obtained from http://www.sandboxgamemaker.com/download-sandbox.html ?
Specifically, these are the ten files that appear to be missing:
PlatinumArtsSandbox2.5/src/fpsgame/
client.h
entities.h
fpsrender.h
fpsserver.h
monster.h
movable.h
scoreboard.h
PlatinumArtsSandbox2.5/src/fpsgame/
pch.h
sbtrace.d
sbtrace.h
I understand that these are header files, but what I can't figure out is where they are being referenced in the source code. Whatever their purpose, they do not seem to be where Xcode thinks they should be. If these files don't exist anywhere, I'm not afraid to dive into the source code to remove the references to them, but I really don't know where to start looking.
Background: I am a career computer programmer, but I have no experience programming for Macs. I only recently started tinkering with Xcode and other Mac development tools. (So I may be misinterpreting what Xcode is complaining about, but I don't think so.) My Mac is running Leopard (10.5).
I can't promise that once this is resolved that I will have a compiled Mac binary to share, since this may just get me to the next obstacle. But when/if I do get everything to work properly, I'd love to contribute by making the binary available to the site.