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Blendmaps/blendpaint?

Posted: August 6th, 2010, 12:06 am
by AndyLangel
Hello there,

I searched around the forums for this, and the only thread on it was locked and no one actually SAID how to achieve this.

So, how do you get textures to blend out of their respective cube? How does one use a 'Blendmap'? And what is the purpose of Blend Paint, and how is it used?

Sorry if i overlooked a tutorial or something, 'Blend' didn't pull up many results on the search =\

EDIT:

Ohh, forgot to search 'Blendmap' :P and i found a link telling you everything you need to know on it here: http://sauerbraten.org/docs/editref.htm ... e_blending

sorry bought this post :P

EDIT EDIT:

Okay, so i am having issues, and i forgot how map CFG files work.

I want to make two textures bendable, so i have to load both textures manually into the CFG file then make them into two layers? how do i do this? like, what will i have to type assuming i have a Texture 1 and a Texture 2...

Thanks for any help.

Re: Blendmaps/blendpaint?

Posted: August 7th, 2010, 7:27 am
by AndyLangel
Anyone know how to do the CFG thing?

Re: Blendmaps/blendpaint?

Posted: August 7th, 2010, 5:59 pm
by arcones
Yeah sorry about the wait AL, I couldn't get on the pc... Anyway, here's GR1M'S tutorial on how to blend textures.
Blending Textures for Sandbox

Arcones