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Re: 2.6 release
Posted: August 23rd, 2010, 3:21 pm
by PizzaLover101
Thank you?
Re: 2.6 release
Posted: August 23rd, 2010, 3:36 pm
by Runescapedj
np? why that '?'?
Re: 2.6 release
Posted: August 24th, 2010, 3:07 pm
by GR1M
I love the alpha material :O)
Re: 2.6 release
Posted: August 24th, 2010, 3:46 pm
by Benvdog
I have a couple questions about the 2.6 Release. Is it going to have a paint brush tool, when you can select a texture use the brush click and drag the mouse and where ever you click/drag it will blend in with the other colors already there/over top.
Will you be able to create Slopes easier?
Will we be able to transfer our work from say 2.5 and put it on 2.6
Re: 2.6 release
Posted: August 24th, 2010, 5:41 pm
by Bigboss
There should also be Climbable blocks
Re: 2.6 release
Posted: August 24th, 2010, 7:29 pm
by chocolatepie33
Wow. This seems like a lot of fun. How long will it be until 2.6 is out?
Re: 2.6 release
Posted: August 24th, 2010, 7:32 pm
by InHumanUnit
The end of the month or something like that.
Re: 2.6 release
Posted: August 24th, 2010, 7:35 pm
by chocolatepie33
Sweet. I could wait easily for that.
Re: 2.6 release
Posted: August 25th, 2010, 6:29 am
by Runescapedj
and are we able 2 make terrains go higher than 100%? with highfield mode? That'd be very usefull 2 create mountains
Re: 2.6 release
Posted: August 26th, 2010, 11:55 am
by PizzaLover101
Actually, type /mapenlarge then delete what shows up
