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Blender clip/noclip

Posted: September 6th, 2010, 9:50 pm
by chocolatepie33
This is about models in Sandbox, some are clipped so you can't go through them, and some (like the bed), aren't. Is there a way to control this in Blender?
I have thought about making an arch-like model that you can walk through and be teleported, so it's like a portal. Maybe I'd use it two-way...
Image
This is kinda the plan...

The problem for me is when a model is clipped, you can't walk through it, even in empty space. So I'd have to make the entire thing noclipped, then add Sandbox clip around the "frame".

Re: Blender clip/noclip

Posted: September 7th, 2010, 3:33 am
by owenisred
I'm pretty sure you either have to do as you say, by building a sandbox clipping frame, or, I believe if you make the arch bigger you should be able to walk through it in sandbox...?

Sorry if this isn't what your looking for

Re: Blender clip/noclip

Posted: September 7th, 2010, 6:13 am
by PizzaLover101
you can make the arch skinny so you can walk up against it to teleport. Then make another model for the base. Hope this helps :P

Re: Blender clip/noclip

Posted: September 7th, 2010, 4:59 pm
by chocolatepie33
I was kinda thinking of it as a portal against a wall, with the wall thick so you can actually walk into the portal and be teleported.