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Sleeper?
Posted: September 15th, 2010, 7:36 pm
by PizzaLover101
Is this right?
Code: Select all
newgui Name [
guitext "TEXT" ]
newgui Two [
guitext "TEXT" ]
level_trigger_# = [showgui Name] ; sleeper 5000 ; [showgui Two]
I tried a variation of that, but it didn't work, can someone (*cough*offtools*cough*) help me?
Re: Sleeper?
Posted: September 15th, 2010, 8:05 pm
by InHumanUnit
Summoning Offtools...Summoning Offtools...Summoning Offtools...Summon failed. Summon uses "Find it out yourself!" attack. 40% Damage!! Its super effective!!! You whited out!
Re: Sleeper?
Posted: September 15th, 2010, 8:35 pm
by offtools
sleep 5000 [ echo finished sleeping ]
Re: Sleeper?
Posted: September 15th, 2010, 8:46 pm
by daltonds1
What does this do?
Re: Sleeper?
Posted: September 16th, 2010, 6:53 am
by PizzaLover101
It makes it so that once you activate a trigger, when you next go to it, it's something else
Re: Sleeper?
Posted: September 16th, 2010, 5:40 pm
by chocolatepie33
I always thought sleep was pausing/hesitating... or is this different?