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In the meantime please join the new Discord Server!
If you have any questions please e-mail me through the Platinum Arts website.
PVS - what even are they...?
PVS - what even are they...?
The title says it all - what on earth are pvs?
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
- Runescapedj
- Member
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- Name: Michiel
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Re: PVS - what even are they...?
I googled it 4 you, maybe you can google it next time?
http://pvs.csl.sri.com/
http://pvs.csl.sri.com/
Re: PVS - what even are they...?
runescape I have tried to understand it myself... If I ever post you can be guaranteed that I have tried the wiki, the faq and google.
forgive me for not understanding that;
forgive me for not understanding that;
Trying to get it in some form of english first lolPVS is a mechanized environment for formal specification and verification.
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
Re: PVS - what even are they...?
Hi all,
In the 3D world, PVS means Potentially Visible Set:
http://en.wikipedia.org/wiki/Potentially_visible_set
Basically, it is a form of Occlusion Culling used to speed up the rendering time.
Regards
Shando
In the 3D world, PVS means Potentially Visible Set:
http://en.wikipedia.org/wiki/Potentially_visible_set
Basically, it is a form of Occlusion Culling used to speed up the rendering time.
Regards
Shando
- tyche
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Re: PVS - what even are they...?
shando wrote:Hi all,
In the 3D world, PVS means Potentially Visible Set:
http://en.wikipedia.org/wiki/Potentially_visible_set
Basically, it is a form of Occlusion Culling used to speed up the rendering time.
Regards
Shando
Now THAT was an intelligent post. Thank you, Shando. You explained it quickly, cleanly, and in terms that anyone can understand (especially me, the perpetual n00bie )
Craig
Tyche
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Re: PVS - what even are they...?
wow. i don't understand rune's PVS thing at all. but the 3d one makes sense. thanks, shan.
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Save the wiki!
Re: PVS - what even are they...?
thanks a lot shando! So a higher number of PVS means a worse rendering time, but more memory being consumed? Am I right?
Last edited by owenisred on September 23rd, 2010, 6:10 pm, edited 1 time in total.
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
Re: PVS - what even are they...?
Hi Owen,
Yeah, basically a high number of PVS means more memory being consumed, but also a larger pre-rendering time (depending on the algorithm, the size of the scene to be worked out, and the number of models etc. in the scene, this could take hours!). The upside is that scene rendering at runtime can be reduced substantially.
I'll try to find an article I came across a while ago which explains PVS in greater depth.
Regards
Shando
Yeah, basically a high number of PVS means more memory being consumed, but also a larger pre-rendering time (depending on the algorithm, the size of the scene to be worked out, and the number of models etc. in the scene, this could take hours!). The upside is that scene rendering at runtime can be reduced substantially.
I'll try to find an article I came across a while ago which explains PVS in greater depth.
Regards
Shando
Re: PVS - what even are they...?
thanks shando
I'm taking modelling requests again - any models you want created,skinned or animated (or all 3) leave a post here:
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
viewtopic.php?f=9&t=2704&start=0
My tutorial site - still under construction, but lots of good stuff there:
http://pasandbox.webs.com/
Re: PVS - what even are they...?
Hi again,
OK, I found the pdf, it's pretty complex but there's some good stuff in there
You can get it from here:
http://www.tml.tkk.fi/Opinnot/Tik-111.5 ... Laakso.pdf
Regards
Shando
OK, I found the pdf, it's pretty complex but there's some good stuff in there
You can get it from here:
http://www.tml.tkk.fi/Opinnot/Tik-111.5 ... Laakso.pdf
Regards
Shando