playerModel help

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Recbhunk
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playerModel help

Postby Recbhunk » December 5th, 2010, 6:45 pm

hello I have Recenly Created a Player Model and i need some help uploading it to the game
is there any tutorials on this topic
not a model a playermodel
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Re: playerModel help

Postby chocolatepie33 » December 5th, 2010, 7:09 pm

unfortunately, there is no way to add a playmodel to the list. at least there isn't a 100% working, confirmed way.
Your best bet is to replace one of the current playermodels (RC or Ogre) with yours. Then use 0 to change playermodels.
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Re: playerModel help

Postby Recbhunk » December 5th, 2010, 10:38 pm

Is There Any Place its Located at
(weres the file at)
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Re: playerModel help

Postby chocolatepie33 » December 6th, 2010, 12:34 am

there is a .cpp (C++ file) in src/engine (in 2.5), I think I mentioned it in some topic or another... You're gonna have to look around.
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Re: playerModel help

Postby home415 » December 8th, 2010, 10:30 am

Chocolatepie you not very helpful are you. I can figure it out though I don't know what file formate the models are. If anyone can give me the file formate you need make the model please post.I am 100% sure you can add your model don't worry. You just need to know your coding to do it.
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Re: playerModel help

Postby Leo_V117 » December 8th, 2010, 5:02 pm

CP is always helpful. Its just some people dont notice that. The models are in MD5/MD3 (rc/ogre).

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Re: playerModel help Update

Postby Recbhunk » December 11th, 2010, 12:53 am

Help i added the animation and everything correctly and this keeps happening
hes not looking forward and he's textures not showing
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and im getting a little made heres the md5 code

Code: Select all

md5load "Blue.md5mesh"

md5anim "mapmodel" "BlueidolA.md5anim" 50 -1
md5anim "forward" "BlueRunning.md5anim" 200 -1
md5anim "backward" "Bluebackward.md5anim" 250
md5anim "left" "Blueleft.md5anim" 180 -1
md5anim "right" "Blueright.md5anim" 200 -1
md5anim "jump" "rc_jump.md5anim" 100 -1
md5anim "swim" "Blueswim.md5anim" 50 -1
//md5anim "shoot|punch" "rc_attack.md5anim" 100
md5anim "idle" "BlueidolA.md5anim" 50 -1
md5anim "pain" "rc_pain.md5anim" 100
md5anim "sink" "Bluesink.md5anim" 50 -1
md5anim "dying" "rc_dying.md5anim" 100
md5anim "dead" "Bluedie.md5anim"
md5anim "edit" "Blueedit.md5anim"
md5anim "lag" "rc_lag.md5anim"
md5anim "lose" "Bluelose.md5anim"

mdlscale 1000

mdlbb 4 12.5 .9
mdlellipsecollide 1

i really need help on this part
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Re: playerModel help

Postby InHumanUnit » December 11th, 2010, 9:47 am

Did you skin him?
Once you put in his textures, rename them "skin.(whatever filetype they are.)
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Re: playerModel help

Postby Recbhunk » December 11th, 2010, 1:53 pm

yes i skinned him but i think i need to add it to the md5 and the other issue is that hes not looking forward hes looking sideways is there a way to fix it
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Re: playerModel help

Postby InHumanUnit » December 11th, 2010, 2:57 pm

I think thats the modeller's fault(No offense.).
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