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Re: How do I create a custom made Monster?

Posted: December 16th, 2010, 1:41 am
by Jamezo97
Nah, i just want it to follow me around. Not play as it.
Thanks anyway

Re: How do I create a custom made Monster?

Posted: December 16th, 2010, 9:10 am
by InHumanUnit
Follow you? Or attack you?

Re: How do I create a custom made Monster?

Posted: December 16th, 2010, 10:08 am
by Leo_V117
The new RPG code allows AI to attack you... I think it allows them to follow you too... I'll take a look at the RPG script when I can...

Re: How do I create a custom made Monster?

Posted: December 16th, 2010, 4:43 pm
by Jamezo97
InHumanUnit wrote:Follow you? Or attack you?
Mainly follow you. Didn't know they could attack you. But that would be good too.

Re: How do I create a custom made Monster?

Posted: December 16th, 2010, 9:56 pm
by InHumanUnit
Follow you? Bots, you mean?

Re: How do I create a custom made Monster?

Posted: December 19th, 2010, 1:11 am
by Jamezo97
Ummm, I don't even know how to create a bot.
But no.
I want it to be a creature entity. Like a rock Golem, or a Dragon, or a butterfly.
You know, how in the FPS mode. You get into edit mode.
Then you go to "Editiong GUI" then you go to "ENT's" and then you click on the "Creature Entity" button. Or something similar to that. Which then creates a Creature/Monster Entity.
What I want to know, is how do I add in MY monster to that list. I already have all of the files ready. I just need to edit the Configuration file to tell PAS where to look for MY creature.
Thanks

Re: How do I create a custom made Monster?

Posted: December 19th, 2010, 7:13 pm
by chocolatepie33
At the moment, none of us here (except maybe Leo) really know how to add monsters or playermodels to the default lists given. Your best bet for now might be to replace one of the monster models with your monster.

Re: How do I create a custom made Monster?

Posted: December 20th, 2010, 6:59 am
by Jamezo97
Oh, Ok...
Thanks all for trying. :D

Re: How do I create a custom made Monster?

Posted: December 20th, 2010, 10:45 am
by home415
It should be the same adding textures just different coding. I have added my own models and have all the others. You just need to make a folder for your md3 models. The scripting I don't have to much knowledge in. Let me get back home and see what I did to add the custom models in ok. I have done it so just hold on.