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Open trunk/chests

Posted: January 2nd, 2011, 2:37 pm
by Dhuman
Any one Know the code/script to run the animation for the models
that came with sandbox? Can someone give an example work flow
to set up for trunks and how to make the light enity work
Thanks Dhuman

Re: Open trunk/chests

Posted: January 4th, 2011, 8:15 pm
by chocolatepie33
to get a light to work, you have to calculate it. Hit F3 and select quick light.
To get a model to work, just select it and hit F3. Change the trigger type of it to work it.

Re: Open trunk/chests

Posted: January 4th, 2011, 9:25 pm
by arcones
To add onto what CP said about triggers: Full list of editing commands for PAS

Now are you asking about Cubescript itself and how the syntax works? If so, I have several tutorials (one of which I've done).