Hi, i just found the Sandbox software and i wanted to know if we need any kind of programing experience to create games with it! Or can we create the games without any programing?
I'm asking because i didn't find any information about it!
Thank you.
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Programing
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arcones
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Re: Programing
Hi,
No programming experience is needed to map, but if you want to create dialogues, menu's, and shop systems, then learning the scripting language of CubeScript is a good idea.
Please, any further questions place in the Support Section.
Thanks,
Arcones
No programming experience is needed to map, but if you want to create dialogues, menu's, and shop systems, then learning the scripting language of CubeScript is a good idea.
Please, any further questions place in the Support Section.
Thanks,
Arcones

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Re: Programing
What he said and if you want to add new stuff (ie guns) then you will probably need c and/or c++
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chocolatepie33
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Re: Programing
a simpler explanation: cubescript = the engine's programming language. C++/C = what makes the engine. Get it?
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arcones
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Re: Programing
Just one slight change there CP. C++/C = the programming language which makes up the engine. The scripting language is Cubescript (there actually is a difference, I've learned about it)chocolatepie33 wrote:a simpler explanation: cubescript = the engine's programming language. C++/C = what makes the engine. Get it?

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Re: Programing
that's what I said, wasn't it?
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Re: Programing
Almost.
CubeScript = Scripting Language (functions, values, triggers, etc)
C++/C = Programming Language (Game Logic, Application Layer and so on)
Most engines such as PAS, Cube 2, or Unreal include their very own Scripting Language. Most engines are programmed in C/C++.
CubeScript = Scripting Language (functions, values, triggers, etc)
C++/C = Programming Language (Game Logic, Application Layer and so on)
Most engines such as PAS, Cube 2, or Unreal include their very own Scripting Language. Most engines are programmed in C/C++.

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