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Map lighting 2.7.0
Posted: October 5th, 2011, 8:48 pm
by lzrstrm
Im making a new map with 2.7.0 PAS
its an outdoor map on and island and its at night
iv changed the skybox to starfield but how do i darken the map so its night looking?
right now my buildings and ground are bright how do i darken them?
Help Me!
Re: Map lighting 2.7.0
Posted: October 5th, 2011, 9:53 pm
by BlackGulf
add a small light far away from the area that you play in, and it darkens the map, just having a light in map, also after you place the light. press " ` " and type calclight
Re: Map lighting 2.7.0
Posted: October 5th, 2011, 10:05 pm
by lzrstrm
Re: Map lighting 2.7.0
Posted: October 5th, 2011, 10:08 pm
by BlackGulf
your welcome, when it comes to in game stuff im ur man
Re: Map lighting 2.7.0
Posted: October 8th, 2011, 9:14 am
by Leo_V117
I advise you select the light you use as the moon and set the colors to "80 80 80". Might make it look a little better.

Re: Map lighting 2.7.0
Posted: October 8th, 2011, 11:08 pm
by chocolatepie33
try using /ambient 0 (ambient sets the minimum amount of light a surface can get, this obviously makes it 0 light)
and /skylight ### ### ###. This creates a skylight, which lights up the whole map pretty evenly. Using it with values of 255 255 255 gives you this pretty cool ambient-occlusion kind of look.