and yet another Retard posted another unwanted response.but it was an A and B conversation. C your way OUT!
I appologize ....
msg me ...
and yet another Retard posted another unwanted response.but it was an A and B conversation. C your way OUT!
If you want another playem model, all you have to do is program them in. You can add as many as you want with a little knowledge of C++justanother1 wrote:...and to import a character model, one has to "replace the troll" ... what if I want 25 character models ?
Code: Select all
static const playermodelinfo playermodels[8] =
{
{ "rc", "rc/blue", "rc/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "rc", "rc_blue", "rc_red", true, true },
{ "rc/blue", "rc/blue", "rc/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "rc_blue", "rc_blue", "rc_red", true, true },
{ "rc/red", "rc/blue", "rc/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "rc_red", "rc_blue", "rc_red", true, true },
{ "rc/pink", "rc/blue", "rc/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "rc_pink", "rc_blue", "rc_red", true, true },
{ "ogre", "ogre/blue", "ogre/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "ogre", "ogre", "ogre", false, true },
{ "ogre/blue", "ogre/blue", "ogre/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "ogre", "ogre", "ogre", false, true },
{ "ogre/red", "ogre/blue", "ogre/red", NULL, NULL, NULL, { NULL, NULL, NULL }, "ogre", "ogre", "ogre", false, true },
{ "uh/chars/man", "uh/chars/man", "uh/chars/man", NULL, NULL, NULL, { NULL, NULL, NULL }, "uh/chars/man", "uh/chars/man", "uh/chars/man", false, true }
};
Julius wrote:Contribute to http://www.opengameart.org NOW!
Maybe you could think about Renaming it to "Tour Mode" in the launcher ?" %#$&*%#&#@&$@ !!!"
Julius wrote:Contribute to http://www.opengameart.org NOW!