Re: RPG Keybinds
Posted: December 6th, 2011, 5:42 pm
I'm using MapZone2. And I agree, it is awesome. The thing is, I can create really nice textures without having to rely on Diffuse or Spec maps, I simply use Normals and it all looks good.
The one problem is it becomes a bit pixelated on some textures so I resize them to 256x256 usually.
So if I'm creating textures I guess I'm fine without the specular map. I guess I can't use the phillipk textures though, unless I want to manually change each spec map (which frankly, I don't have the time for). To the MapZone!
The one problem is it becomes a bit pixelated on some textures so I resize them to 256x256 usually.
So if I'm creating textures I guess I'm fine without the specular map. I guess I can't use the phillipk textures though, unless I want to manually change each spec map (which frankly, I don't have the time for). To the MapZone!