How impor into PAS a .obj model and .mtl texture?

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Neofito
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How impor into PAS a .obj model and .mtl texture?

Postby Neofito » January 26th, 2013, 2:35 pm


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Re: How impor into PAS a .obj model and .mtl texture?

Postby sayrken » January 27th, 2013, 3:00 pm


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Re: How impor into PAS a .obj model and .mtl texture?

Postby Neofito » January 27th, 2013, 4:42 pm

Thanks for answer.

I guess that yo mean objskin tris.mtl, and it was my first option, but didn't work.

Since I'm ussing different textures for different parts of the model it would mean make a texture map, or is there any direct converter from .mtl to .png??

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Re: How impor into PAS a .obj model and .mtl texture?

Postby sayrken » January 28th, 2013, 1:23 pm

sorry for the typo. Im not 100% but i think blender can handle .mtl, maybe you can convert it there. Simplest must be to do a new texture map in tattoo or some other texture program.

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Re: How impor into PAS a .obj model and .mtl texture?

Postby chocolatepie33 » January 30th, 2013, 11:33 pm

I believe that Sandbox doesn't use the .mtl files for the .obj format, as mtl files are related to materials in 3D modelling programs. What you would want instead is an exported texture skin in either .jpg or .png format. What program are you using?

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Re: How impor into PAS a .obj model and .mtl texture?

Postby Neofito » January 31st, 2013, 4:40 am


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Re: How impor into PAS a .obj model and .mtl texture?

Postby chocolatepie33 » January 31st, 2013, 7:35 pm

I'm not quite sure at all about misfit, even a google search doesn't pull up any reliable results.

if you want to take a gamble with blender, take a look at for starters and for a Sandbox-related version (though it uses an older version of blender)

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Re: How impor into PAS a .obj model and .mtl texture?

Postby Neofito » February 1st, 2013, 4:11 pm

Thanks, I'll try( I guess I should) got with blender; basic features I mean :mrgreen:

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Re: How impor into PAS a .obj model and .mtl texture?

Postby gametechish » April 19th, 2013, 7:49 pm

a .mtl is a txt file I would asume you could change it a little to make it a config file to use

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Re: How impor into PAS a .obj model and .mtl texture?

Postby kddekadenz » April 22nd, 2013, 11:34 am

Obj is plain text, too ;) Pas does not need the .mtl file.
Also, I created a tool to help one with creating the configuration files for obj models: viewtopic.php?f=24&t=4207&start=0
is an advanced RPG beeing developed in Sandbox


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