When I change to a different texture the joint is always a straight line, and I always get rectangular/quadrangular "texture zones", somwthing like:
What I would like to get is something like this:
I've been searching into forums and wiki, but haven't found anything related (I guess it's something related to blendmaps, but maybe I'm totally wrong): In other words any help would be welcome
Thanks in advance.
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How get a "soft" transition with different textures?
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Re: How get a "soft" transition with different textures?
I don't quite see the difference in the before and after images, although I do understand what you're asking for from the first image.
Yes, you are looking for blendmapping, I'd take a look at http://sauerbraten.org/docs/editref.htm ... e_blending for general information on commands and at viewtopic.php?f=24&t=1187 for a dedicated tutorial.
Yes, you are looking for blendmapping, I'd take a look at http://sauerbraten.org/docs/editref.htm ... e_blending for general information on commands and at viewtopic.php?f=24&t=1187 for a dedicated tutorial.
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Re: How get a "soft" transition with different textures?
Thenks for the links, I'll look into them.
About the "before"/"after" they are the same effect I'm looking for (are in the same screenshot), I'm doing the comparison between first and second(before/after one) screenshots (both found via Google); I guess that I should have gone with a different one in order to make it more clear.
About the "before"/"after" they are the same effect I'm looking for (are in the same screenshot), I'm doing the comparison between first and second(before/after one) screenshots (both found via Google); I guess that I should have gone with a different one in order to make it more clear.